This commit is contained in:
in0finite 2021-10-16 16:15:39 +02:00
parent 8f56170169
commit d7f8b58df7

View file

@ -84,12 +84,15 @@ namespace SanAndreasUnity.Behaviours.Peds.AI
// neither current target nor next target are in range
float distanceToNextPed = Vector3.Distance(nextPedToAttack.transform.position, _ped.transform.position);
if (currentDistance - distanceToNextPed > 12f)
if (nextPedToAttack != null)
{
// next target is closer by some delta value - switch to it
_currentlyEngagedPed = nextPedToAttack;
return;
float distanceToNextPed = Vector3.Distance(nextPedToAttack.transform.position, _ped.transform.position);
if (currentDistance - distanceToNextPed > 12f)
{
// next target is closer by some delta value - switch to it
_currentlyEngagedPed = nextPedToAttack;
return;
}
}
}
}