change window height

This commit is contained in:
in0finite 2019-06-26 01:12:49 +02:00
parent 6e18f5ba1a
commit d5e35ec745
2 changed files with 2 additions and 2 deletions

View file

@ -29,7 +29,7 @@ namespace SanAndreasUnity.UI
void Start ()
{
// adjust rect
this.windowRect = GUIUtils.GetCenteredRect(new Vector2(550, 300));
this.windowRect = GUIUtils.GetCenteredRect(new Vector2(550, 320));
}
void Update()

View file

@ -14,7 +14,7 @@
- Cell focus is not always assigned on client - it happens when a syncvar for current ped in Player script arrives after Ped.Start()
- max num players should be configurable
- add option to pause spawning, and to set spawn interval
- display players on minimap