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https://github.com/GTA-ASM/SanAndreasUnity
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StartGame and JoinGame windows better behave with different font sizes
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parent
46d9529277
commit
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2 changed files with 13 additions and 5 deletions
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@ -44,7 +44,12 @@ namespace SanAndreasUnity.UI
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GUILayout.Label ("Port:");
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GUILayout.Label ("Port:");
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m_portStr = GUILayout.TextField(m_portStr, GUILayout.Width(100));
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m_portStr = GUILayout.TextField(m_portStr, GUILayout.Width(100));
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GUILayout.Space(40);
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}
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protected override void OnWindowGUIAfterContent()
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{
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GUILayout.Space(40);
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// label with status
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// label with status
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string strStatus = "Disconnected";
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string strStatus = "Disconnected";
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@ -76,7 +81,7 @@ namespace SanAndreasUnity.UI
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buttonAction = () => {};
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buttonAction = () => {};
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}
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}
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if (GUILayout.Button(buttonText, GUILayout.MinWidth(80), GUILayout.MinHeight(30), GUILayout.ExpandWidth(false)))
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if (GUIUtils.ButtonWithCalculatedSize(buttonText))
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buttonAction();
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buttonAction();
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}
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}
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@ -55,11 +55,14 @@ namespace SanAndreasUnity.UI
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GUILayout.Label("Map:");
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GUILayout.Label("Map:");
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m_selectedSceneIndex = GUILayout.SelectionGrid(m_selectedSceneIndex, m_availableScenes, 4);
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m_selectedSceneIndex = GUILayout.SelectionGrid(m_selectedSceneIndex, m_availableScenes, 4);
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GUILayout.Space(40);
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}
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if (GUILayout.Button("Start", GUILayout.MinWidth(80), GUILayout.MinHeight(30), GUILayout.ExpandWidth(false)))
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protected override void OnWindowGUIAfterContent()
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{
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GUILayout.Space(40);
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if (GUIUtils.ButtonWithCalculatedSize("Start"))
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StartGame();
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StartGame();
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}
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}
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void StartGame()
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void StartGame()
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