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cleanup
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1 changed files with 1 additions and 7 deletions
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@ -92,13 +92,7 @@ namespace SanAndreasUnity.Behaviours.Vehicles
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Object.Destroy(this.gameObject);
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Object.Destroy(this.gameObject);
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// detach the following parts:
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// detach vehicle parts and apply explosion force on them
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// - doors
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// - wheels
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// - bonnet
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// - boot
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// - windscreen
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// - exhaust
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string[] startingNames = new string[] { "door_", "wheel_", "bonnet_", "boot_", "windscreen_", "exhaust_" };
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string[] startingNames = new string[] { "door_", "wheel_", "bonnet_", "boot_", "windscreen_", "exhaust_" };
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Vector3 explosionCenter = this.transform.position;
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Vector3 explosionCenter = this.transform.position;
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