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https://github.com/GTA-ASM/SanAndreasUnity
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add vehicle turn multiplier
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1 changed files with 6 additions and 0 deletions
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@ -26,6 +26,8 @@ namespace SanAndreasUnity.UI
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public Color activeButtonColor = Color.blue;
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public Color inactiveButtonColor = Color.black;
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public float vehicleTurnMultiplier = 1.5f;
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void Awake ()
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@ -192,6 +194,10 @@ namespace SanAndreasUnity.UI
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// ignore y axis
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input.y = 0;
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// now input has only x value between -1 and 1
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// apply multiplier
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input.x *= this.vehicleTurnMultiplier;
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// clamp between -1 and 1
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input.x = Mathf.Clamp(input.x, -1f, 1f);
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this.UpdateMovementInput(turnVehicleButton, input);
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