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https://github.com/GTA-ASM/SanAndreasUnity
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assign water prefab
This commit is contained in:
parent
a39a584683
commit
ca5c801cec
2 changed files with 2 additions and 81 deletions
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@ -670,7 +670,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 57ea334de36794f45af24c665b00e893, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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WaterPrefab: {fileID: 0}
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WaterPrefab: {fileID: 100000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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--- !u!1 &1000405462072482
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GameObject:
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m_ObjectHideFlags: 0
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@ -153,7 +153,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1117230320
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GameObject:
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@ -302,69 +302,6 @@ Light:
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type: 3}
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m_PrefabInstance: {fileID: 2088939132}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &1631170488
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_Modifications:
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalRotation.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalRotation.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalRotation.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalRotation.w
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_RootOrder
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalScale.x
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: m_LocalScale.z
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 11400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: textureSize
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value: 16
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objectReference: {fileID: 0}
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- target: {fileID: 11400000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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propertyPath: waterMode
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 780611a67e8e941a2b3aa96e5915a793, type: 3}
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--- !u!1 &1631170489 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 100000, guid: 780611a67e8e941a2b3aa96e5915a793,
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type: 3}
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m_PrefabInstance: {fileID: 1631170488}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &2088939132
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -404,21 +341,5 @@ PrefabInstance:
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propertyPath: m_RootOrder
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 11436500, guid: b6900baf9f552ba46ad27d4ada4d5489, type: 3}
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propertyPath: focusPoints.Array.size
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 11436500, guid: b6900baf9f552ba46ad27d4ada4d5489, type: 3}
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propertyPath: Focus
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value:
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objectReference: {fileID: 1117230324}
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- target: {fileID: 11436500, guid: b6900baf9f552ba46ad27d4ada4d5489, type: 3}
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propertyPath: focusPoints.Array.data[0]
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value:
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objectReference: {fileID: 0}
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- target: {fileID: 11455068, guid: b6900baf9f552ba46ad27d4ada4d5489, type: 3}
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propertyPath: WaterPrefab
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value:
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objectReference: {fileID: 1631170489}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: b6900baf9f552ba46ad27d4ada4d5489, type: 3}
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