re-save prefabs

This commit is contained in:
in0finite 2022-04-16 23:35:07 +02:00
parent 405f70d2ee
commit c570c4c0e7
10 changed files with 1092 additions and 309 deletions

View file

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x:
@ -2171,8 +2228,61 @@ ParticleSystem:
inWorldSpace: 1
randomizePerFrame: 0
ExternalForcesModule:
serializedVersion: 2
enabled: 0
multiplier: 1
multiplierCurve:
serializedVersion: 2
minMaxState: 0
scalar: 1
minScalar: 1
maxCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
minCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
influenceFilter: 0
influenceMask:
serializedVersion: 2
@ -3384,19 +3494,20 @@ ParticleSystem:
range: {x: 0, y: 1}
CollisionModule:
enabled: 0
serializedVersion: 3
serializedVersion: 4
type: 1
collisionMode: 0
colliderForce: 0
multiplyColliderForceByParticleSize: 0
multiplyColliderForceByParticleSpeed: 0
multiplyColliderForceByCollisionAngle: 1
plane0: {fileID: 0}
plane1: {fileID: 0}
plane2: {fileID: 0}
plane3: {fileID: 0}
plane4: {fileID: 0}
plane5: {fileID: 0}
m_Planes:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_Dampen:
serializedVersion: 2
minMaxState: 0
@ -3570,17 +3681,20 @@ ParticleSystem:
interiorCollisions: 0
TriggerModule:
enabled: 0
collisionShape0: {fileID: 0}
collisionShape1: {fileID: 0}
collisionShape2: {fileID: 0}
collisionShape3: {fileID: 0}
collisionShape4: {fileID: 0}
collisionShape5: {fileID: 0}
serializedVersion: 2
inside: 1
outside: 0
enter: 0
exit: 0
colliderQueryMode: 0
radiusScale: 1
primitives:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
SubModule:
serializedVersion: 2
enabled: 0
@ -4522,7 +4636,7 @@ ParticleSystem:
--- !u!199 &19900000
ParticleSystemRenderer:
serializedVersion: 6
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@ -4534,6 +4648,8 @@ ParticleSystemRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@ -4546,6 +4662,7 @@ ParticleSystemRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
@ -4575,6 +4692,8 @@ ParticleSystemRenderer:
m_EnableGPUInstancing: 0
m_ApplyActiveColorSpace: 0
m_AllowRoll: 1
m_FreeformStretching: 0
m_RotateWithStretchDirection: 1
m_VertexStreams: 0001030405
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
m_Mesh1: {fileID: 0}

View file

@ -43,3 +43,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c2400fe08bb4191409f1e53b32fedcc1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_serializedObjectDefinitionId: -1
m_serializedInstancePosition: {x: 0, y: 0, z: 0}
m_serializedInstanceRotation: {x: 0, y: 0, z: 0, w: 0}

View file

@ -26,7 +26,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911095784419342}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []

View file

@ -695,6 +695,7 @@ MonoBehaviour:
type: 3}
m_createCollisionObjects: 1
m_collisionHeight: 200
m_shallowCollisionHeight: 10
m_createVisualsForCollisionObjects: 0
m_renderingObjects: []
m_collisionObjects: []