mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-22 20:13:02 +00:00
implement network discovery
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parent
92bbc4bd53
commit
c3382928c2
3 changed files with 89 additions and 12 deletions
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@ -1 +1 @@
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Subproject commit b11160df6ed8e33adca201b1ae1e7d2fb882dc41
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Subproject commit 1ac747602d897211ba2db8703172a54ee9a69a4c
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@ -11,6 +11,8 @@ GameObject:
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- component: {fileID: 2615086005589439192}
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m_Layer: 0
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m_Name: NetworkManager
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m_TagString: Untagged
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@ -116,3 +118,36 @@ MonoBehaviour:
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NoDelay: 1
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serverMaxMessageSize: 16384
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clientMaxMessageSize: 16384
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m_serverPort: 18418
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simulateResponding: 0
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gameServerPortNumber: 7777
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m_Name:
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drawGUI: 1
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offsetX: 5
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offsetY: 150
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width: 500
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height: 400
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refreshInterval: 3
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@ -2,6 +2,7 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using SanAndreasUnity.Net;
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using System.Linq;
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namespace SanAndreasUnity.UI
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{
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@ -11,6 +12,12 @@ namespace SanAndreasUnity.UI
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[SerializeField] string m_ipStr = "127.0.0.1";
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string m_portStr = NetManager.defaultListenPortNumber.ToString();
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string[] m_tabNames = new string[]{"Direct", "LAN"};
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int m_currentTabIndex = 0;
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Mirror.NetworkDiscoveryHUD m_netDiscoveryHUD;
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JoinGameWindow()
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{
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@ -25,7 +32,13 @@ namespace SanAndreasUnity.UI
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void Start ()
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{
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// adjust rect
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this.windowRect = GUIUtils.GetCenteredRect(new Vector2(550, 300));
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float width = Mathf.Min(650, Screen.width * 0.9f);
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this.windowRect = GUIUtils.GetCenteredRect(new Vector2(width, 400));
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m_netDiscoveryHUD = Mirror.NetworkManager.singleton.GetComponentOrThrow<Mirror.NetworkDiscoveryHUD>();
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m_netDiscoveryHUD.connectAction = this.ConnectFromDiscovery;
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m_netDiscoveryHUD.drawGUI = false;
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}
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void Update()
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@ -38,19 +51,29 @@ namespace SanAndreasUnity.UI
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protected override void OnWindowGUI ()
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{
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GUILayout.Label ("IP:");
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m_ipStr = GUILayout.TextField(m_ipStr, GUILayout.Width(200));
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m_currentTabIndex = GUIUtils.TabsControl(m_currentTabIndex, m_tabNames);
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GUILayout.Label ("Port:");
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m_portStr = GUILayout.TextField(m_portStr, GUILayout.Width(100));
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GUILayout.Space(20);
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if (0 == m_currentTabIndex)
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{
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GUILayout.Label ("IP:");
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m_ipStr = GUILayout.TextField(m_ipStr, GUILayout.Width(200));
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GUILayout.Label ("Port:");
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m_portStr = GUILayout.TextField(m_portStr, GUILayout.Width(100));
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}
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else if (1 == m_currentTabIndex)
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{
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m_netDiscoveryHUD.width = (int) this.WindowSize.x - 30;
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m_netDiscoveryHUD.DisplayServers();
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}
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}
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protected override void OnWindowGUIAfterContent()
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{
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GUILayout.Space(40);
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// label with status
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string strStatus = "Disconnected";
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if (NetStatus.IsClientConnecting())
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@ -65,10 +88,10 @@ namespace SanAndreasUnity.UI
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}
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GUILayout.Label("Status: " + strStatus);
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// button for connecting/disconnecting
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// button for connecting/disconnecting/refreshing LAN
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string buttonText = "Connect";
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System.Action buttonAction = this.Connect;
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System.Action buttonAction = this.ConnectDirectly;
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if (NetStatus.IsClientConnecting())
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{
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buttonText = "Disconnect";
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@ -80,17 +103,36 @@ namespace SanAndreasUnity.UI
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buttonText = "Connected";
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buttonAction = () => {};
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}
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else
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{
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if (1 == m_currentTabIndex)
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{
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GUI.enabled = ! m_netDiscoveryHUD.IsRefreshing;
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buttonText = m_netDiscoveryHUD.IsRefreshing ? ( "Refreshing." + new string('.', (int) ((Time.time * 2) % 3)) ) : "Refresh LAN";
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buttonAction = () => m_netDiscoveryHUD.Refresh();
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}
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}
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if (GUIUtils.ButtonWithCalculatedSize(buttonText, 80, 30))
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buttonAction();
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}
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void Connect()
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void ConnectDirectly()
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{
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this.Connect(m_ipStr, ushort.Parse(m_portStr));
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}
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void ConnectFromDiscovery(Mirror.NetworkDiscovery.DiscoveryInfo info)
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{
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this.Connect(info.EndPoint.Address.ToString(), ushort.Parse( info.KeyValuePairs[Mirror.NetworkDiscovery.kPortKey] ));
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}
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void Connect(string ip, ushort port)
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{
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try
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{
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NetManager.StartClient(m_ipStr, ushort.Parse(m_portStr));
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NetManager.StartClient(ip, port);
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}
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catch (System.Exception ex)
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{
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