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apply mouse sensitivity to touch input
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1 changed files with 2 additions and 2 deletions
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@ -165,8 +165,8 @@ namespace SanAndreasUnity.UI
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// set mouse move input based on panel drag events
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this.ResetMouseMoveInput();
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customInput.SetAxis("Mouse X", m_panelDeltasSum.x / Screen.width * this.touchPointerSensitivity);
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customInput.SetAxis("Mouse Y", m_panelDeltasSum.y / Screen.height * this.touchPointerSensitivity);
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customInput.SetAxis("Mouse X", m_panelDeltasSum.x / Screen.width * this.touchPointerSensitivity * GameManager.Instance.CursorSensitivity.x);
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customInput.SetAxis("Mouse Y", m_panelDeltasSum.y / Screen.height * this.touchPointerSensitivity * GameManager.Instance.CursorSensitivity.y);
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// reset deltas sum
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m_panelDeltasSum = Vector2.zero;
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