This commit is contained in:
in0finite 2022-01-16 05:13:55 +01:00
parent e6edaeb687
commit bc31d54e4c

View file

@ -149,7 +149,7 @@ namespace SanAndreasUnity.Editor
if (!child.gameObject.activeInHierarchy)
continue;
if (EditorUtility.DisplayCancelableProgressBar("", $"Creating assets... {child.name}", numExported / (float)numObjectsActive))
if (EditorUtility.DisplayCancelableProgressBar("", $"Creating assets ({numExported}/{numObjectsActive})... {child.name}", numExported / (float)numObjectsActive))
yield break;
this.ExportAssets(child.gameObject);