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@ -54,6 +54,12 @@ namespace SanAndreasUnity.Editor
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return;
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}
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if (Loader.HasLoaded)
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{
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EditorUtility.DisplayDialog("", "Game data is already loaded.", "Ok");
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return;
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}
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if (null == Loader.Singleton)
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{
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new GameObject("Loader", typeof(Loader));
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