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1 changed files with 3 additions and 3 deletions
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@ -352,7 +352,7 @@ namespace SanAndreasUnity.Behaviours
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// handle vehicle logic - follow ped in or out of vehicle
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if (this.MyPed.IsInVehicle || this.TargetPed.IsInVehicle)
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this.UpdateFollowingMovementPart();
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this.UpdateFollowing_MovementPart();
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if (this.Action != PedAIAction.Following)
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return;
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@ -368,11 +368,11 @@ namespace SanAndreasUnity.Behaviours
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{
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// no peds to attack
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// follow our leader
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this.UpdateFollowingMovementPart();
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this.UpdateFollowing_MovementPart();
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}
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}
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void UpdateFollowingMovementPart()
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void UpdateFollowing_MovementPart()
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{
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// follow target ped
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