don't draw vehicles on minimap

This commit is contained in:
in0finite 2019-07-13 23:54:02 +02:00
parent 9b73165fa4
commit b1fdbf4256

View file

@ -33,7 +33,7 @@ namespace SanAndreasUnity.Behaviours
if (null == m_vehicle) if (null == m_vehicle)
return; return;
MapWindow.Instance.DrawItemOnMap( MiniMap.Instance.VehicleTexture, m_vehicle.transform.position, 12 ); //MapWindow.Instance.DrawItemOnMap( MiniMap.Instance.VehicleTexture, m_vehicle.transform.position, 12 );
} }