assign nav mesh to Main scene

This commit is contained in:
in0finite 2022-03-27 23:15:06 +02:00
parent 89cf18526f
commit b18b32cbfa

View file

@ -123,7 +123,7 @@ NavMeshSettings:
preserveTilesOutsideBounds: 0 preserveTilesOutsideBounds: 0
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 23800000, guid: dec4d406a3f7818498c8ee96d6649c61, type: 2}
--- !u!1 &1081957303 --- !u!1 &1081957303
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0