📝 update TODO

This commit is contained in:
in0finite 2019-10-11 00:45:19 +02:00
parent 1ced04a79f
commit 7bc9056507

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@ -23,11 +23,7 @@
- Does 'O' button changes quality level ?
- Chat
- Check what is causing huge FPS drops - it wasn't present before ; possibly it is GC ;
- When doing apply on a texture, don't keep texture data in memory (or specify what to do with parameter)
- Check what is causing huge FPS drops ; it wasn't present before ? ; possibly it is GC ;
- Play sounds: horn ; empty weapon clip ; ped damage ; footsteps in run and sprint states ;
@ -37,8 +33,6 @@
- Validate path to GTA ?
- Split code into separate assemblies (using asmdef files)
- When raycasting with weapons, don't use ped's character collider, but use his mesh
- Vehicles window: it's too slow - use pages ; display additional info ;
@ -71,16 +65,12 @@
#### Vehicles
- Implement drive-by (free aiming/shooting from vehicle)
- Vehicle hijacking - throwing out other ped and entering vehicle at his seat
- Adapt to damage system (so that they can be damaged and destroyed)
- Implement other vehicles: airplanes, helicopters, bikes, boats
- Play radio stations
- Wheels should be excluded from damage effects
- Repair cars with key