diff --git a/Assets/Prefabs/Ped.prefab b/Assets/Prefabs/Ped.prefab index fb206711..ec1d6164 100644 --- a/Assets/Prefabs/Ped.prefab +++ b/Assets/Prefabs/Ped.prefab @@ -433,7 +433,7 @@ MonoBehaviour: shouldPlayAnims: 1 m_cameraClampValue: {x: 60, y: 60} m_maxHealth: 100 - m_inputSendInterval: 0.033333335 + m_inputSendInterval: 0.016666668 m_enterVehicleRadius: 2 --- !u!114 &114173420020992462 MonoBehaviour: diff --git a/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs b/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs index ed9c525e..20b36f9f 100644 --- a/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs +++ b/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs @@ -11,7 +11,7 @@ namespace SanAndreasUnity.Behaviours { public CustomNetworkTransform NetTransform { get; private set; } - [Range(1f / 60f, 0.5f)] [SerializeField] float m_inputSendInterval = 1f / 30f; + [Range(1f / 60f, 0.5f)] [SerializeField] float m_inputSendInterval = 1f / 60f; float m_timeSinceSentInput = 0f; [SyncVar] GameObject m_net_playerOwnerGameObject;