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https://github.com/GTA-ASM/SanAndreasUnity
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Don't assign syncvars in hooks
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2 changed files with 6 additions and 2 deletions
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@ -56,7 +56,7 @@ namespace SanAndreasUnity.Behaviours
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if (this.isServer)
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return;
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m_net_pedId = newId;
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//m_net_pedId = newId;
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F.RunExceptionSafe( () => this.PlayerModel.Load(newId) );
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}
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@ -68,7 +68,7 @@ namespace SanAndreasUnity.Behaviours
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if (this.isServer)
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return;
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m_net_state = newStateName;
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//m_net_state = newStateName;
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// forcefully change the state
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@ -6,6 +6,10 @@
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- order of buttons in main menu
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- send input to server
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- make console available in main menu
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# Potential problems
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