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https://github.com/GTA-ASM/SanAndreasUnity
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change access modifiers from internal to public
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2 changed files with 2 additions and 2 deletions
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@ -9,7 +9,7 @@ namespace SanAndreasUnity.Behaviours
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public int Index { get; private set; }
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public int Index { get; private set; }
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public int BoneId { get; private set; }
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public int BoneId { get; private set; }
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public string Name { get; internal set; }
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public string Name { get; set; }
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public Frame Parent { get; internal set; }
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public Frame Parent { get; internal set; }
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public int ParentIndex { get; internal set; }
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public int ParentIndex { get; internal set; }
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@ -29,7 +29,7 @@ namespace SanAndreasUnity.Importing.Items.Placements
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public readonly int LodIndex;
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public readonly int LodIndex;
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public Instance LodInstance { get; internal set; }
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public Instance LodInstance { get; internal set; }
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public Definitions.ObjectDef Object { get; internal set; }
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public Definitions.ObjectDef Object { get; set; }
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public bool IsLod { get; internal set; }
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public bool IsLod { get; internal set; }
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