add CouroutineManager to prefab

This commit is contained in:
in0finite 2022-01-22 02:00:36 +01:00
parent f0959761e8
commit 512f49263a

View file

@ -37,6 +37,7 @@ GameObject:
- component: {fileID: 7933397811870977063}
- component: {fileID: 7374219779517658196}
- component: {fileID: 2483599330734961439}
- component: {fileID: 6746758691818800092}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
@ -522,3 +523,15 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 29ff195586224b54ebfe1e606d27a4b3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &6746758691818800092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297494511425690}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81bcbcc6c7d0163408eea6ffa3732506, type: 3}
m_Name:
m_EditorClassIdentifier: