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1 changed files with 2 additions and 2 deletions
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@ -79,7 +79,7 @@ namespace SanAndreasUnity.Importing.Paths
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//TODO: according to https://gtamods.com/wiki/Paths_%28GTA_SA%29 only the active area and those surrounding it should be loaded at a time
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for (int i = 0; i < 64; i++)
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{
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using (Stream node = SanAndreasUnity.Importing.Archive.ArchiveManager.ReadFile("nodes" + i + ".dat"))
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using (Stream node = Archive.ArchiveManager.ReadFile("nodes" + i + ".dat"))
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{
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NodeFile nf = new NodeFile(i, node);
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AddNode(nf);
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@ -297,7 +297,7 @@ namespace SanAndreasUnity.Importing.Paths
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}
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catch (Exception)
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{
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Debug.Log("NodeReader.Borders is null");
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Debug.LogError("NodeReader.Borders is null");
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}
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}
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return -1;
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