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in0finite 2019-06-25 23:03:03 +02:00
parent 8cb0c42901
commit 3bc6f090d4

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@ -12,7 +12,7 @@ namespace SanAndreasUnity.UI
bool m_dontListen = false;
bool m_dedicatedServer = false;
string m_maxNumPlayersStr = "40";
[SerializeField] string[] m_availableScenes = new string[]{"Main", "ModelViewer"};
[SerializeField] string[] m_availableScenes = new string[0];
int m_selectedSceneIndex = 0;