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add some commented code related to petrolcap
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@ -584,6 +584,24 @@ namespace SanAndreasUnity.Behaviours.Vehicles
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}
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// add petrolcap
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/*
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if (this.PetrolcapTransform != null)
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{
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GameObject petrolcapGo = new GameObject(this.PetrolcapTransform.name, typeof(BoxCollider));
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petrolcapGo.layer = Vehicle.MeshLayer;
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petrolcapGo.transform.parent = parent.transform;
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petrolcapGo.transform.SetPositionAndRotation(this.PetrolcapTransform.position, this.PetrolcapTransform.rotation);
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var boxCollider = petrolcapGo.GetComponent<BoxCollider>();
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boxCollider.center = VehicleManager.Instance.petrolcapBoxColliderCenter;
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boxCollider.size = VehicleManager.Instance.petrolcapBoxColliderSize;
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this.PetrolcapUnderHighDetailMeshTransform = petrolcapGo.transform;
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}
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*/
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}
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}
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}
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