fix bug on clients

This commit is contained in:
in0finite 2021-07-18 18:49:14 +02:00
parent 32c0be1af2
commit 37e0c64453

View file

@ -53,9 +53,9 @@ namespace SanAndreasUnity.Stats
area =>
{
numAreasVisible++;
numObjectsInVisibleAreas += area.ObjectsInside?.Count ?? 0;
maxNumFocusPointsThatSeeMe = Mathf.Max(maxNumFocusPointsThatSeeMe, area.FocusPointsThatSeeMe?.Count ?? 0);
minNumFocusPointsThatSeeMe = Mathf.Min(minNumFocusPointsThatSeeMe, area.FocusPointsThatSeeMe?.Count ?? 0);
numObjectsInVisibleAreas += area?.ObjectsInside?.Count ?? 0;
maxNumFocusPointsThatSeeMe = Mathf.Max(maxNumFocusPointsThatSeeMe, area?.FocusPointsThatSeeMe?.Count ?? 0);
minNumFocusPointsThatSeeMe = Mathf.Min(minNumFocusPointsThatSeeMe, area?.FocusPointsThatSeeMe?.Count ?? 0);
}
);