From 26ed669de82f1fb0edb93e26b2d9083e3182e001 Mon Sep 17 00:00:00 2001 From: in0finite Date: Mon, 21 Dec 2020 22:56:41 +0100 Subject: [PATCH] use separate prefab for rocket explosion --- Assets/Prefabs/Projectile.prefab | 3 +- Assets/Prefabs/RocketExplosion.prefab | 42072 +++++++++++++++++++ Assets/Prefabs/RocketExplosion.prefab.meta | 7 + Assets/Scripts/Behaviours/Projectile.cs | 5 + 4 files changed, 42086 insertions(+), 1 deletion(-) create mode 100644 Assets/Prefabs/RocketExplosion.prefab create mode 100644 Assets/Prefabs/RocketExplosion.prefab.meta diff --git a/Assets/Prefabs/Projectile.prefab b/Assets/Prefabs/Projectile.prefab index 0b4cab29..c855cffe 100644 --- a/Assets/Prefabs/Projectile.prefab +++ b/Assets/Prefabs/Projectile.prefab @@ -77,9 +77,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: ec78359df717b4b468d7394c6be40dcc, type: 3} m_Name: m_EditorClassIdentifier: - explosionPrefab: {fileID: 100010, guid: 2894e2899fe860745afbc810459e2cc2, type: 3} + explosionPrefab: {fileID: 100010, guid: 4f8c6e508a3f69243ab7b8813398b7ed, type: 3} explosionDamageAmount: 1000 explosionDamageRadius: 5 + particleSystemMultiplier: 1 collisionLayerMask: serializedVersion: 2 m_Bits: 4294967295 diff --git a/Assets/Prefabs/RocketExplosion.prefab b/Assets/Prefabs/RocketExplosion.prefab new file mode 100644 index 00000000..ed1ed8fa --- /dev/null +++ b/Assets/Prefabs/RocketExplosion.prefab @@ -0,0 +1,42072 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &100000 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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