mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-22 03:53:04 +00:00
disable collision between "PedBone" layer and other layers
This commit is contained in:
parent
f2c9e5ff75
commit
24ae9c853d
1 changed files with 6 additions and 2 deletions
|
@ -3,7 +3,7 @@
|
|||
--- !u!55 &1
|
||||
PhysicsManager:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 7
|
||||
serializedVersion: 10
|
||||
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_BounceThreshold: 2
|
||||
|
@ -17,9 +17,10 @@ PhysicsManager:
|
|||
m_ClothInterCollisionDistance: 0
|
||||
m_ClothInterCollisionStiffness: 0
|
||||
m_ContactsGeneration: 1
|
||||
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff7fffffffffffffffdffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_LayerCollisionMatrix: ffefffffffefffffffefffffffffffffffefffffffefffffffffffffffffffffffefffffffe7ffffffefffffffedffffc8e0ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_AutoSimulation: 1
|
||||
m_AutoSyncTransforms: 1
|
||||
m_ReuseCollisionCallbacks: 0
|
||||
m_ClothInterCollisionSettingsToggle: 0
|
||||
m_ContactPairsMode: 0
|
||||
m_BroadphaseType: 0
|
||||
|
@ -27,3 +28,6 @@ PhysicsManager:
|
|||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 250, y: 250, z: 250}
|
||||
m_WorldSubdivisions: 8
|
||||
m_FrictionType: 0
|
||||
m_EnableEnhancedDeterminism: 0
|
||||
m_EnableUnifiedHeightmaps: 1
|
||||
|
|
Loading…
Reference in a new issue