This commit is contained in:
in0finite 2022-01-23 21:48:20 +01:00
parent b2e6ed7467
commit 20758ae011

View file

@ -297,12 +297,12 @@ namespace SanAndreasUnity.Editor
for (int i = 0; i < objectsToExport.Length; i++) for (int i = 0; i < objectsToExport.Length; i++)
{ {
Transform child = objectsToExport[i]; Transform currentObject = objectsToExport[i];
if (EditorUtility.DisplayCancelableProgressBar("", $"Creating assets ({i + 1}/{objectsToExport.Length})... {child.name}", i / (float)objectsToExport.Length)) if (EditorUtility.DisplayCancelableProgressBar("", $"Creating assets ({i + 1}/{objectsToExport.Length})... {currentObject.name}", i / (float)objectsToExport.Length))
yield break; yield break;
this.ExportAssets(child.gameObject); this.ExportAssets(currentObject.gameObject);
} }
if (m_exportPrefabs) if (m_exportPrefabs)