mirror of
https://github.com/GTA-ASM/SanAndreasUnity
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attempt at AR
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17 changed files with 964 additions and 219 deletions
218
Assets/Prefabs/AR Default Plane.prefab
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Assets/Prefabs/AR Default Plane.prefab
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8
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23
Assets/Scripts/AR/ARManager.cs
Normal file
23
Assets/Scripts/AR/ARManager.cs
Normal file
|
@ -0,0 +1,23 @@
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using SanAndreasUnity.Utilities;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.XR.ARFoundation;
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namespace SanAndreasUnity.AR
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{
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public class ARManager : MonoBehaviour
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{
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private Text _arStatusText;
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private void Awake()
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{
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_arStatusText = GameObject.Find("AR status text").GetComponentOrThrow<Text>();
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}
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void Update()
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{
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_arStatusText.text = "AR status: " + ARSession.state;
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}
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}
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}
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11
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78
Assets/Scripts/AR/MakeAppearOnPlane.cs
Normal file
78
Assets/Scripts/AR/MakeAppearOnPlane.cs
Normal file
|
@ -0,0 +1,78 @@
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using System.Collections.Generic;
|
||||
using UnityEngine;
|
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using UnityEngine.XR.ARFoundation;
|
||||
using UnityEngine.XR.ARSubsystems;
|
||||
|
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namespace UnityEngine.XR.ARFoundation.Samples
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{
|
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/// <summary>
|
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/// Moves the ARSessionOrigin in such a way that it makes the given content appear to be
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/// at a given location acquired via a raycast.
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/// </summary>
|
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[RequireComponent(typeof(ARSessionOrigin))]
|
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[RequireComponent(typeof(ARRaycastManager))]
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public class MakeAppearOnPlane : MonoBehaviour
|
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{
|
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[SerializeField]
|
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[Tooltip("A transform which should be made to appear to be at the touch point.")]
|
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Transform m_Content;
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|
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/// <summary>
|
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/// A transform which should be made to appear to be at the touch point.
|
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/// </summary>
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public Transform content
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{
|
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get { return m_Content; }
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set { m_Content = value; }
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}
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Quaternion m_Rotation = Quaternion.identity;
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|
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/// <summary>
|
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/// The rotation the content should appear to have.
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/// </summary>
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public Quaternion rotation
|
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{
|
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get { return m_Rotation; }
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set
|
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{
|
||||
m_Rotation = value;
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if (m_SessionOrigin != null)
|
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m_SessionOrigin.MakeContentAppearAt(content, content.transform.position, m_Rotation);
|
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}
|
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}
|
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|
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void Awake()
|
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{
|
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m_SessionOrigin = GetComponent<ARSessionOrigin>();
|
||||
m_RaycastManager = GetComponent<ARRaycastManager>();
|
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}
|
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|
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void Update()
|
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{
|
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if (Input.touchCount == 0 || m_Content == null)
|
||||
return;
|
||||
|
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var touch = Input.GetTouch(0);
|
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|
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if (m_RaycastManager.Raycast(touch.position, s_Hits, TrackableType.PlaneWithinPolygon))
|
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{
|
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// Raycast hits are sorted by distance, so the first one
|
||||
// will be the closest hit.
|
||||
var hitPose = s_Hits[0].pose;
|
||||
|
||||
// This does not move the content; instead, it moves and orients the ARSessionOrigin
|
||||
// such that the content appears to be at the raycast hit position.
|
||||
m_SessionOrigin.MakeContentAppearAt(content, hitPose.position, m_Rotation);
|
||||
|
||||
Debug.Log($"MakeContentAppearAt - pos: {hitPose.position}");
|
||||
}
|
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}
|
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|
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static List<ARRaycastHit> s_Hits = new List<ARRaycastHit>();
|
||||
|
||||
ARSessionOrigin m_SessionOrigin;
|
||||
|
||||
ARRaycastManager m_RaycastManager;
|
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}
|
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}
|
11
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|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -45,8 +45,9 @@ namespace SanAndreasUnity.Behaviours
|
|||
if (Ped.Instance)
|
||||
return Ped.Instance.transform;
|
||||
|
||||
if (Camera.main)
|
||||
return Camera.main.transform;
|
||||
var cam = Camera.current;
|
||||
if (cam != null)
|
||||
return cam.transform;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
using UnityEngine;
|
||||
using SanAndreasUnity.Behaviours.World;
|
||||
using SanAndreasUnity.UI;
|
||||
using UnityEngine.XR.ARFoundation;
|
||||
|
||||
namespace SanAndreasUnity.Settings {
|
||||
|
||||
|
@ -18,10 +19,26 @@ namespace SanAndreasUnity.Settings {
|
|||
persistType = OptionsWindow.InputPersistType.OnStart
|
||||
};
|
||||
|
||||
private float _arScaleValue = 0f;
|
||||
|
||||
private readonly OptionsWindow.FloatInput m_arScale = new OptionsWindow.FloatInput
|
||||
{
|
||||
description = "AR scale",
|
||||
minValue = -1f,
|
||||
maxValue = 1f,
|
||||
persistType = OptionsWindow.InputPersistType.OnStart,
|
||||
};
|
||||
|
||||
private ARSessionOrigin _arSessionOrigin;
|
||||
|
||||
|
||||
void Awake ()
|
||||
{
|
||||
OptionsWindow.RegisterInputs ("WORLD", m_maxDrawDistanceInput);
|
||||
m_arScale.getValue = () => _arScaleValue;
|
||||
m_arScale.setValue = SetArScale;
|
||||
|
||||
OptionsWindow.RegisterInputs ("WORLD", m_maxDrawDistanceInput, m_arScale);
|
||||
|
||||
UnityEngine.SceneManagement.SceneManager.activeSceneChanged += (s1, s2) => OnActiveSceneChanged();
|
||||
}
|
||||
|
||||
|
@ -33,7 +50,24 @@ namespace SanAndreasUnity.Settings {
|
|||
Cell cell = Object.FindObjectOfType<Cell>();
|
||||
if (cell != null)
|
||||
cell.maxDrawDistance = s_maxDrawDistance;
|
||||
|
||||
|
||||
|
||||
_arSessionOrigin = FindObjectOfType<ARSessionOrigin>();
|
||||
SetArScale(_arScaleValue);
|
||||
}
|
||||
|
||||
void SetArScale(float value)
|
||||
{
|
||||
_arScaleValue = value;
|
||||
|
||||
if (_arSessionOrigin != null)
|
||||
{
|
||||
float absValue = Mathf.Abs(_arScaleValue);
|
||||
|
||||
float scale = Mathf.Pow(2.7f, absValue * 8); // max is 2.7^8 = ~2800
|
||||
|
||||
_arSessionOrigin.transform.localScale = _arScaleValue >= 0f ? Vector3.one * scale : Vector3.one * 1f / scale;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
{
|
||||
"dependencies": {
|
||||
"com.unity.package-manager-ui": "2.0.7",
|
||||
"com.unity.xr.arcore": "2.2.0-preview.6",
|
||||
"com.unity.xr.arfoundation": "1.5.0-preview.7",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
|
|
|
@ -156,7 +156,7 @@ PlayerSettings:
|
|||
Android: com.SAUnity.SAUnity
|
||||
buildNumber: {}
|
||||
AndroidBundleVersionCode: 6
|
||||
AndroidMinSdkVersion: 16
|
||||
AndroidMinSdkVersion: 24
|
||||
AndroidTargetSdkVersion: 0
|
||||
AndroidPreferredInstallLocation: 1
|
||||
aotOptions:
|
||||
|
|
Loading…
Reference in a new issue