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https://github.com/GTA-ASM/SanAndreasUnity
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revert adaption
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parent
e36c87861f
commit
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2 changed files with 8 additions and 3 deletions
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@ -1,4 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours
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namespace SanAndreasUnity.Behaviours
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{
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{
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@ -14,7 +15,10 @@ namespace SanAndreasUnity.Behaviours
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{
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{
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if (Ped.Instance != null)
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if (Ped.Instance != null)
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{
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{
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Chat.ChatManager.SendChatMessageToAllPlayersAsLocalPlayer("/veh");
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if (NetUtils.IsServer)
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Vehicles.Vehicle.CreateRandomInFrontOf(Ped.Instance.transform);
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else
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Chat.ChatManager.SendChatMessageToAllPlayersAsLocalPlayer("/veh");
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}
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}
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}
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}
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}
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}
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@ -2,6 +2,7 @@
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using UnityEngine;
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using UnityEngine;
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using SanAndreasUnity.Behaviours;
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using SanAndreasUnity.Behaviours;
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using System.Linq;
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using System.Linq;
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using SanAndreasUnity.Behaviours.Vehicles;
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namespace SanAndreasUnity.UI {
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namespace SanAndreasUnity.UI {
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@ -56,7 +57,7 @@ namespace SanAndreasUnity.UI {
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if (GUILayout.Button ("Spawn random vehicle")) {
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if (GUILayout.Button ("Spawn random vehicle")) {
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if (Ped.Instance != null)
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if (Ped.Instance != null)
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SendCommand("/veh");
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Vehicle.CreateRandomInFrontOf(nearbyTransform);
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}
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}
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if (GUILayout.Button("Change player model"))
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if (GUILayout.Button("Change player model"))
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