mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-27 14:30:17 +00:00
125 lines
3.4 KiB
C#
125 lines
3.4 KiB
C#
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using SanAndreasUnity.Importing.Conversion;
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using SanAndreasUnity.Importing.Items;
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using SanAndreasUnity.Importing.Items.Definitions;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours
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{
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[ExecuteInEditMode]
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public class ModelViewer : MonoBehaviour
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{
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public enum ModelLoadType
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{
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Custom = 0,
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Ped = 1,
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Weapon = 2,
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Vehicle = 3
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}
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public int modelId = 355; // ak47
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public string textureDictionaryName = "";
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public ModelLoadType modelLoadType = ModelLoadType.Weapon;
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public Transform targetParent = null;
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public bool load = false;
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private int m_currentModelId = 355;
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private string m_currentTextureDictionaryName = "";
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private ModelLoadType m_modelLoadType = ModelLoadType.Weapon;
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private FrameContainer m_frameContainer = null;
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// Use this for initialization
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private void Start()
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{
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}
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// Update is called once per frame
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private void Update()
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{
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CheckForChanges();
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}
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private void OnValidate()
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{
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CheckForChanges();
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}
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private void CheckForChanges()
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{
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if (!load)
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return;
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if (m_modelLoadType != modelLoadType)
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{
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Load();
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return;
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}
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if (m_currentModelId != modelId)
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{
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Load();
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return;
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}
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if (modelLoadType == ModelLoadType.Custom)
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{
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if (m_currentTextureDictionaryName != textureDictionaryName)
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{
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Load();
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}
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}
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}
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public void Load()
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{
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string modelName = "";
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string textDict = "";
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if (modelLoadType == ModelLoadType.Weapon)
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{
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WeaponDef def = Item.GetDefinition<WeaponDef>(modelId);
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if (null == def)
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return;
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modelName = def.ModelName;
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textDict = def.TextureDictionaryName;
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}
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else if (modelLoadType == ModelLoadType.Ped)
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{
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PedestrianDef def = Item.GetDefinition<PedestrianDef>(modelId);
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if (null == def)
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return;
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modelName = def.ModelName;
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textDict = def.TextureDictionaryName;
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}
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else if (modelLoadType == ModelLoadType.Vehicle)
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{
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VehicleDef def = Item.GetDefinition<VehicleDef>(modelId);
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if (null == def)
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return;
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modelName = def.ModelName;
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textDict = def.TextureDictionaryName;
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}
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else
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{
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return;
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}
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var geoms = Geometry.Load(modelName, textDict);
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if (null == geoms)
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return;
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if (m_frameContainer != null)
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{
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Destroy(m_frameContainer.Root.gameObject);
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Destroy(m_frameContainer);
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}
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Transform tr = null == targetParent ? transform : targetParent;
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m_frameContainer = geoms.AttachFrames(tr, MaterialFlags.Default);
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m_currentModelId = modelId;
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m_currentTextureDictionaryName = textureDictionaryName;
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m_modelLoadType = modelLoadType;
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}
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}
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}
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