SanAndreasUnity/Assets/Scripts/Importing/GXT/GXT.cs

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using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Text;
using SanAndreasUnity.Utilities;
namespace SanAndreasUnity.Importing.GXT
{
public class GXT : IDisposable
{
#region LoadPath
private static string _language= "american";
public static string Language
{
get => _language;
set
{
var path = GetPathFromLanguage(value);
if (File.Exists(path))
{
_language = value;
}
}
}
public static string GXTDir => Path.Combine(Config.GamePath, "text");
private static string GetPathFromLanguage(string language) => Path.Combine(GXTDir, $"{language}.gxt");
private static string LoadPath => GetPathFromLanguage(_language);
#endregion
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#region GXTData
private Int16 _version;
public List<string> SubTableNames { get; } = new List<string>();
public Dictionary<string, List<int>> TableEntryNameDict { get; } = new Dictionary<string, List<Int32>>();
public Dictionary<int, string> EntryNameWordDict { get; } = new Dictionary<int, string>();
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private static GXT _current;
public static GXT Current
{
get
{
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return _current;
}
}
private MemoryStream _rawData;
#endregion
public GXT(string fp)
{
var bytes = File.ReadAllBytes(LoadPath);
_rawData = new MemoryStream(bytes, false);
}
public static void Load()
{
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if (_current != null)
{
return;
}
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_current = new GXT(LoadPath);
_current.InternalLoad();
_current._rawData.Dispose();
}
private void InternalLoad()
{
var encoding = LoadHeader();
var tkeyEntryOffsets = LoadTableBlock(encoding);
for (var i = 0; i < SubTableNames.Count; i++)
{
var subTableName = SubTableNames[i];
_rawData.Seek(tkeyEntryOffsets[i], SeekOrigin.Begin);
using (var binReader = new BinaryReader(_rawData, encoding, true))
{
if (i == 0) //parse tkey directly
{
LoadTKEY(binReader, subTableName);
}
else //skip tkeyname
{
_rawData.Seek(8, SeekOrigin.Current);
LoadTKEY(binReader, subTableName);
}
}
}
}
private void LoadTKEY(BinaryReader binaryReader, string tableName)
{
//Console.WriteLine(nameof(LoadTKEY));
var tkey = new string(binaryReader.ReadChars(4));
var blockSize = binaryReader.ReadInt32();
//Console.WriteLine($"tkey:{tkey} blockSize:{blockSize}");
if (tkey != "TKEY")
{
throw new ConstraintException();
}
var entryOffsets = new List<Int32>();
var tdataEntryCount = blockSize / 8;
var entryNames = new List<Int32>();
for (int i = 0; i < tdataEntryCount; i++)
{
var entryOffset = binaryReader.ReadInt32();
var crc32 = binaryReader.ReadInt32();
entryNames.Add(crc32);
entryOffsets.Add(entryOffset);
}
TableEntryNameDict[tableName] = entryNames;
//read tdat
var tdat = new string(binaryReader.ReadChars(4));
if (tdat != "TDAT")
{
throw new ConstraintException();
}
var tdatBlockSize = binaryReader.ReadInt32();
var bytes = binaryReader.ReadBytes(tdatBlockSize);
var wordBytes = new List<byte>();
for (int i = 0; i < entryOffsets.Count; i++)
{
var entryName = entryNames[i];
//todo this should be double checked; I think it could be used a lib method.
//but not familiar with relevant api.
for (int j = entryOffsets[i]; ; j++)
{
var c = Convert.ToChar(bytes[j]);
if (c == '\0')
{
break;
}
wordBytes.Add(bytes[j]);
}
EntryNameWordDict[entryName] = Win1252ToString(wordBytes.ToArray());
wordBytes.Clear();
}
}
private string Win1252ToString(byte[] bytes)
{
Encoding win1252 = Encoding.GetEncoding(1252);
var utf8bytes = Encoding.Convert(win1252, Encoding.UTF8, bytes);
return Encoding.UTF8.GetString(utf8bytes);
}
private Encoding LoadHeader()
{
using (var binReader = new BinaryReader(_rawData, Encoding.ASCII, true))
{
_version = binReader.ReadInt16();
var bitsPerChar = binReader.ReadInt16();
if (bitsPerChar == 8)
{
return Encoding.ASCII;
}
else if (bitsPerChar == 16)
{
return Encoding.Unicode;
}
}
return Encoding.ASCII;
}
private List<Int32> LoadTableBlock(Encoding encoding)
{
using (var binReader = new BinaryReader(_rawData, encoding, true))
{
var offsetList = new List<Int32>();
var tablConst = binReader.ReadChars(4);
if (new string(tablConst) != "TABL")
{
throw new ConstraintException();
}
var blockSize = binReader.ReadInt32();
var entryCount = blockSize / 12;
for (int i = 0; i < entryCount; i++)
{
var subtableName = new string(binReader.ReadChars(8));
var offset = binReader.ReadInt32();
//Console.WriteLine($"subtablename:{subtableName} offset:{offset}");
SubTableNames.Add(subtableName);
offsetList.Add(offset);
}
return offsetList;
}
}
public void Dispose()
{
if (_rawData != null)
{
_rawData.Dispose();
_rawData = null;
}
}
}
}