mirror of
https://github.com/GTA-ASM/SanAndreasUnity
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17 lines
400 B
C#
17 lines
400 B
C#
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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{
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public class RunState : BaseMovementState
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{
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public override AnimId movementAnim { get { return new AnimId (AnimGroup.WalkCycle, AnimIndex.Run); } }
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public override AnimId movementWeaponAnim { get { return m_ped.CurrentWeapon.RunAnim; } }
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}
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}
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