mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-12-05 02:09:27 +00:00
25 lines
470 B
Markdown
25 lines
470 B
Markdown
|
|
||
|
|
||
|
## Rendering
|
||
|
|
||
|
with max draw distance 500, on Fastest quality setting, in the center of Las Venturas:
|
||
|
|
||
|
- around 50K vertices and triangles
|
||
|
- up to 600 setpass calls
|
||
|
|
||
|
***
|
||
|
|
||
|
When shadows are turned on (with decent quality), frame time is increased by 1.5x (somewhere in Las Venturas)
|
||
|
|
||
|
|
||
|
## Loading
|
||
|
|
||
|
- map loading speed can be increased by not using SetPixel()
|
||
|
|
||
|
|
||
|
## Vehicles
|
||
|
|
||
|
- vehicles take too much frame time - their physics should be disabled when they stand in place
|
||
|
|
||
|
|