SanAndreasUnity/Assets/Scripts/Behaviours/Weapons/Minigun.cs

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2020-05-31 17:07:22 +00:00
using UnityEngine;
using SanAndreasUnity.Importing.Animation;
namespace SanAndreasUnity.Behaviours.Weapons
{
public class Minigun : Weapon
{
// public override AnimId AimAnim {
// get {
// return new AnimId (AnimGroup.Flame, AnimIndex.FLAME_fire);
// }
// }
}
}