SanAndreasUnity/Assets/Scripts/Importing/RenderWareStream/TextureNative.cs

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2020-05-31 17:07:22 +00:00
using SanAndreasUnity.Utilities;
using System;
using System.IO;
namespace SanAndreasUnity.Importing.RenderWareStream
{
[SectionType(21)]
public class TextureNative : SectionData
{
public readonly UInt32 PlatformID;
public readonly Filter FilterFlags;
public readonly WrapMode WrapV;
public readonly WrapMode WrapU;
public readonly string DiffuseName;
public readonly string AlphaName;
public readonly RasterFormat Format;
public readonly bool Alpha;
public readonly CompressionMode Compression;
public readonly UInt16 Width;
public readonly UInt16 Height;
public readonly byte BPP;
public readonly byte MipMapCount;
public readonly byte RasterType;
public readonly Int32 ImageDataSize;
public readonly byte[] ImageData;
public readonly byte[] ImageLevelData;
public TextureNative(SectionHeader header, Stream stream)
: base(header, stream)
{
SectionHeader.Read(stream);
var reader = new BinaryReader(stream);
PlatformID = reader.ReadUInt32();
FilterFlags = (Filter)reader.ReadUInt16();
WrapV = (WrapMode)reader.ReadByte();
WrapU = (WrapMode)reader.ReadByte();
DiffuseName = reader.ReadString(32);
AlphaName = reader.ReadString(32);
Format = (RasterFormat)reader.ReadUInt32();
if (PlatformID == 9)
{
var dxt = reader.ReadString(4);
switch (dxt)
{
case "DXT1":
Compression = CompressionMode.DXT1;
break;
case "DXT3":
Compression = CompressionMode.DXT3;
break;
default:
Compression = CompressionMode.None;
break;
}
}
else
{
Alpha = reader.ReadUInt32() == 0x1;
}
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
BPP = (byte)(reader.ReadByte() >> 3);
MipMapCount = reader.ReadByte();
RasterType = reader.ReadByte();
if (RasterType != 0x4)
{
throw new Exception("Unexpected RasterType, expected 0x04.");
}
if (PlatformID == 9)
{
Alpha = (reader.ReadByte() & 0x1) == 0x1;
}
else
{
Compression = (CompressionMode)reader.ReadByte();
}
ImageDataSize = reader.ReadInt32();
ImageData = reader.ReadBytes(ImageDataSize);
if ((Format & RasterFormat.ExtMipMap) != 0)
{
var tot = ImageDataSize;
for (var i = 0; i < MipMapCount; ++i)
{
tot += ImageDataSize >> (2 * i);
}
ImageLevelData = reader.ReadBytes(tot);
}
else
{
ImageLevelData = ImageData;
}
}
}
}