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https://github.com/GTA-ASM/SanAndreasUnity
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25 lines
470 B
Markdown
25 lines
470 B
Markdown
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## Rendering
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with max draw distance 500, on Fastest quality setting, in the center of Las Venturas:
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- around 50K vertices and triangles
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- up to 600 setpass calls
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***
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When shadows are turned on (with decent quality), frame time is increased by 1.5x (somewhere in Las Venturas)
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## Loading
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- map loading speed can be increased by not using SetPixel()
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## Vehicles
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- vehicles take too much frame time - their physics should be disabled when they stand in place
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