mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 17:03:12 +00:00
bc809af06c
Allows trimmed dll usage by keeping pkm sprites in one project, and all other cosmetic UI stuff in another project
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using System.Drawing;
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using PKHeX.Drawing.Misc.Properties;
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namespace PKHeX.Drawing.Misc
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{
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public static class RibbonSpriteUtil
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{
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public static Image? GetRibbonSprite(string name)
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{
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var resource = name.Replace("CountG3", "G3").ToLowerInvariant();
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return (Bitmap?)Resources.ResourceManager.GetObject(resource);
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}
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public static Image? GetRibbonSprite(string name, int max, int value)
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{
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var resource = GetRibbonSpriteName(name, max, value);
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return (Bitmap?)Resources.ResourceManager.GetObject(resource);
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}
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private static string GetRibbonSpriteName(string name, int max, int value)
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{
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if (max != 4) // Memory
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{
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var sprite = name.ToLowerInvariant();
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if (max == value)
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return sprite + "2";
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return sprite;
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}
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// Count ribbons
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string n = name.Replace("Count", string.Empty).ToLowerInvariant();
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return value switch
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{
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2 => n + "super",
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3 => n + "hyper",
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4 => n + "master",
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_ => n,
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};
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}
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}
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}
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