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PKHeX/PKHeX.Core/Saves/Substructures/Gen6/MyItem6AO.cs
Kurt 6f7602f2ad Change signatures to use readonly if possible
Extract get/set team methods for battle video
2020-12-05 06:09:33 -08:00

33 lines
No EOL
1.3 KiB
C#

using System.Collections.Generic;
namespace PKHeX.Core
{
public sealed class MyItem6AO : MyItem
{
private const int HeldItem = 0; // 0
private const int KeyItem = 0x640; // 1
private const int TMHM = 0x7C0; // 2
private const int Medicine = 0x970; // 3, +2 items shift because 2 HMs added
private const int Berry = 0xA70; // 4
public MyItem6AO(SAV6AO SAV, int offset) : base(SAV) => Offset = offset;
public MyItem6AO(SAV6AODemo SAV, int offset) : base(SAV) => Offset = offset;
public override IReadOnlyList<InventoryPouch> Inventory
{
get
{
InventoryPouch[] pouch =
{
new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_AO, 999, Offset + HeldItem),
new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_AO, 1, Offset + KeyItem),
new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_AO, 1, Offset + TMHM),
new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_AO, 999, Offset + Medicine),
new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berry_XY, 999, Offset + Berry),
};
return pouch.LoadAll(Data);
}
set => value.SaveAll(Data);
}
}
}