PKHeX/PKHeX.WinForms/Controls/SAV Editor
2019-10-03 18:23:40 -07:00
..
BitmapAnimator.cs Split off image generation to separate project (#2395) 2019-09-29 09:47:06 -07:00
BoxEditor.cs Make PCBinary a method instead of get prop 2019-10-03 17:45:19 -07:00
BoxEditor.Designer.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
BoxMenuStrip.cs Track slot modified count on sort/delete/mod 2019-02-20 17:59:54 -08:00
ContextMenuSAV.cs Fix context view/set/delete action 2019-09-28 19:29:15 -07:00
ContextMenuSAV.Designer.cs Add icons 2018-04-21 22:31:11 -07:00
CryPlayer.cs Relocate resource naming for sprite fetch to draw 2019-10-03 18:23:40 -07:00
DragManager.cs Clean up / fix external drag in (#2383) 2019-09-03 19:54:41 -07:00
DropModifier.cs Break up SlotChangeManager logic 2019-08-20 19:50:28 -07:00
PokeGrid.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
PokeGrid.Designer.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
SAVEditor.cs Make PCBinary a method instead of get prop 2019-10-03 17:45:19 -07:00
SAVEditor.Designer.cs Add .NET Core 3.0 build option for WinForms project (#2396) 2019-10-01 18:12:08 -07:00
SlotChangeManager.cs Use slice operation instead of linq chain 2019-09-23 15:13:22 -07:00
SlotHoverHandler.cs Split off image generation to separate project (#2395) 2019-09-29 09:47:06 -07:00
SlotIndex.cs Minor clean 2019-09-10 22:07:50 -07:00
SlotList.cs Fix GetUnderlyingControl call from ContextMenuStrip 2019-09-24 18:14:15 -07:00
SlotList.Designer.cs use SlotList view to dynamically show slots (#1798) 2018-01-30 18:52:55 -08:00
SlotTrackerImage.cs Refactoring 2019-09-02 19:30:58 -07:00
SlotUtil.cs Split off image generation to separate project (#2395) 2019-09-29 09:47:06 -07:00
SummaryPreviewer.cs Break up SlotChangeManager logic 2019-08-20 19:50:28 -07:00