mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-14 16:27:21 +00:00
e96ef76dcd
no code changes
101 lines
3.3 KiB
C#
101 lines
3.3 KiB
C#
using System.Collections.Generic;
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using System.Diagnostics;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Logic for rearranging pointers for Box Storage utility
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/// </summary>
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public static class SlotPointerUtil
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{
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private static bool WithinRange(int slot, int min, int max) => min <= slot && slot < max;
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public static void UpdateSwap(int b1, int b2, int slotsPerBox, params IList<int>[] ptrset)
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{
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int diff = (b1 - b2) * slotsPerBox;
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int b1s = b1 * slotsPerBox;
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int b1e = b1s + slotsPerBox;
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int b12 = b1 > b2 ? -diff : diff;
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int b2s = b2 * slotsPerBox;
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int b2e = b2s + slotsPerBox;
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int b21 = b2 > b1 ? -diff : diff;
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foreach (var list in ptrset)
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{
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for (int s = 0; s < list.Count; s++)
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{
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if (WithinRange(b1s, b1e, list[s]))
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list[s] += b12;
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else if (WithinRange(b2s, b2e, list[s]))
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list[s] += b21;
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}
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}
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}
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public static void UpdateRepointFrom(IList<PKM> result, IList<PKM> bd, int start, params IList<int>[] slotPointers)
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{
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foreach (var p in slotPointers)
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{
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for (int i = 0; i < p.Count; i++)
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{
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var index = p[i];
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if ((uint)index >= bd.Count)
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continue;
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var pk = bd[index];
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var newIndex = result.IndexOf(pk);
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if (newIndex < 0)
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continue;
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Debug.WriteLine($"Repointing {pk.Nickname} from ({pk.Box}|{pk.Slot}) to {newIndex}");
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Debug.WriteLine($"{result[newIndex]}");
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p[i] = start + newIndex;
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}
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}
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}
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public static void UpdateRepointFrom(int newIndex, int oldIndex, params IList<int>[] slotPointers)
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{
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foreach (var p in slotPointers)
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{
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for (int s = 0; s < p.Count; s++)
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{
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if (p[s] != oldIndex)
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continue;
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p[s] = newIndex;
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break;
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}
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}
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}
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public static void UpdateMove(int bMove, int cMove, int slotsPerBox, params IList<int>[] ptrset)
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{
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int bStart = bMove * slotsPerBox;
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int cStart = cMove * slotsPerBox;
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int bEnd = bStart + slotsPerBox;
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int cEnd = cStart + slotsPerBox;
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int cShift;
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int bShift;
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if (bMove < cMove) // shift chunk down, shift box up
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{
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cShift = -slotsPerBox;
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bShift = (cStart - bStart);
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}
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else // shift box down, shift chunk up
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{
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cShift = slotsPerBox;
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bShift = -(bStart - cStart);
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}
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foreach (var list in ptrset)
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{
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for (int s = 0; s < list.Count; s++)
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{
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if (WithinRange(cStart, cEnd, list[s]))
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list[s] += cShift;
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if (WithinRange(bStart, bEnd, list[s]))
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list[s] += bShift;
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}
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}
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}
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}
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}
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