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https://github.com/kwsch/PKHeX
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105d8f415d
SCBlock doesn't have an absolute index; it was only used for tagging in dumps. Offset and Length weren't used. Removing these 2 ints from the SCBlock object reduces alloc req by 8 bytes each; if we have 2,500 blocks in a save file, this reduces the memory footprint of a sav by 20KB. Nice side effect :D Remove block dump comment from accessor; new logic in Meta8 for dumping DLC sizes does the same logic with less hassle. |
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.. | ||
ISaveBlock5B2W2.cs | ||
ISaveBlock5BW.cs | ||
ISaveBlock6AO.cs | ||
ISaveBlock6Core.cs | ||
ISaveBlock6Main.cs | ||
ISaveBlock6XY.cs | ||
ISaveBlock7Main.cs | ||
ISaveBlock7SM.cs | ||
ISaveBlock7USUM.cs | ||
ISaveBlock8Main.cs | ||
ISaveBlock8SWSH.cs | ||
ISaveBlockAccessor.cs | ||
SaveBlockAccessor5B2W2.cs | ||
SaveBlockAccessor5BW.cs | ||
SaveBlockAccessor6AO.cs | ||
SaveBlockAccessor6AODemo.cs | ||
SaveBlockAccessor6XY.cs | ||
SaveBlockAccessor7b.cs | ||
SaveBlockAccessor7SM.cs | ||
SaveBlockAccessor7USUM.cs | ||
SaveBlockAccessor8SWSH.cs | ||
SaveBlockMetadata.cs | ||
SCBlockAccessor.cs |