mirror of
https://github.com/kwsch/PKHeX
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Yeah forgot that extremely bad RNG rolls (0,0,0,0,0) leaves 510 remaining, and the last EV can't have that much rework loop to be simpler & quicker by checking the last IV for validity only (don't bother keeping it unrolled |
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.. | ||
Shared | ||
Util | ||
BK4.cs | ||
CK3.cs | ||
PK1.cs | ||
PK2.cs | ||
PK3.cs | ||
PK4.cs | ||
PK5.cs | ||
PK6.cs | ||
PK7.cs | ||
PKM.cs | ||
XK3.cs |