PKHeX/PKHeX.Core/Saves/Substructures/Gen4/Seal4.cs
Kurt cf9e5ec37f Minor refactoring
Change Ability array to IReadOnlyList, add method to check ability index in personal data
Suppress some message warnings
Change EvolutionChain short-circuit for VC to jump from gen6 directly down to gen2. There aren't any notradeback 1 situations, so a notradeback1 will always start with g=1, so no need for the other if-continue.

Simplify pk5 conversion
2020-09-06 10:53:13 -07:00

107 lines
1.6 KiB
C#

namespace PKHeX.Core
{
/// <summary>
/// Ball Capsule Seals used in Generation 4 save files.
/// </summary>
/// <remarks>80 bytes, one for each seal.</remarks>
#pragma warning disable CA1027 // Mark enums with FlagsAttribute
public enum Seal4
{
HeartA,
HeartB,
HeartC,
HeartD,
HeartE,
HeartF,
StarA,
StarB,
StarC,
StarD,
StarE,
StarF,
LineA,
LineB,
LineC,
LineD,
SmokeA,
SmokeB,
SmokeC,
SmokeD,
ElectricA,
ElectricB,
ElectricC,
ElectricD,
FoamyA,
FoamyB,
FoamyC,
FoamyD,
FireA,
FireB,
FireC,
FireD,
PartyA,
PartyB,
PartyC,
PartyD,
FloraA,
FloraB,
FloraC,
FloraD,
FloraE,
FloraF,
SongA,
SongB,
SongC,
SongD,
SongE,
SongF,
SongG,
LetterA,
LetterB,
LetterC,
LetterD,
LetterE,
LetterF,
LetterG,
LetterH,
LetterI,
LetterJ,
LetterK,
LetterL,
LetterM,
LetterN,
LetterO,
LetterP,
LetterQ,
LetterR,
LetterS,
LetterT,
LetterU,
LetterV,
LetterW,
LetterX,
LetterY,
LetterZ,
Shock,
Mystery,
// Unreleased
Liquid,
Burst,
Twinkle,
MAX,
MAXLEGAL = Liquid,
}
}