mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 04:23:12 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
using System.Diagnostics;
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using System.IO;
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using System.Media;
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using PKHeX.Core;
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using PKHeX.Drawing.PokeSprite;
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namespace PKHeX.WinForms.Controls;
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public sealed class CryPlayer
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{
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private readonly SoundPlayer Sounds = new();
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public void PlayCry(ISpeciesForm pk, EntityContext context)
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{
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if (pk.Species == 0)
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return;
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string path = GetCryPath(pk, Main.CryPath, context);
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if (!File.Exists(path))
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return;
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Sounds.SoundLocation = path;
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try { Sounds.Play(); }
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catch { Debug.WriteLine("Failed to play sound."); }
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}
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public void Stop()
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{
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if (string.IsNullOrWhiteSpace(Sounds.SoundLocation))
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return;
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try { Sounds.Stop(); }
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catch { Debug.WriteLine("Failed to stop sound."); }
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}
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private static string GetCryPath(ISpeciesForm pk, string cryFolder, EntityContext context)
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{
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var name = GetCryFileName(pk, context);
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var path = Path.Combine(cryFolder, $"{name}.wav");
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if (!File.Exists(path))
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path = Path.Combine(cryFolder, $"{pk.Species}.wav");
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return path;
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}
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private static string GetCryFileName(ISpeciesForm pk, EntityContext context)
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{
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if (pk is { Species: (int)Species.Urshifu, Form: 1 }) // same sprite for both forms, but different cries
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return "892-1";
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// don't grab sprite of pk, no gender specific cries
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var res = SpriteName.GetResourceStringSprite(pk.Species, pk.Form, 0, 0, context);
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// people like - instead of _ file names ;)
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return res.Replace('_', '-')[1..]; // skip leading underscore
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}
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}
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