mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-22 12:03:10 +00:00
10c5adadb8
Add more xmldoc Move files/functions to better spot Less allocation on hover glow fix honeytree dppt group/slot/shake rand call (ty real.96)
305 lines
9.9 KiB
C#
305 lines
9.9 KiB
C#
using System;
|
|
using System.Drawing;
|
|
using System.Drawing.Imaging;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace PKHeX.Drawing;
|
|
|
|
/// <summary>
|
|
/// Image Layering/Blending Utility
|
|
/// </summary>
|
|
public static class ImageUtil
|
|
{
|
|
public static Bitmap LayerImage(Image baseLayer, Image overLayer, int x, int y, double transparency)
|
|
{
|
|
overLayer = ChangeOpacity(overLayer, transparency);
|
|
return LayerImage(baseLayer, overLayer, x, y);
|
|
}
|
|
|
|
public static Bitmap LayerImage(Image baseLayer, Image overLayer, int x, int y)
|
|
{
|
|
Bitmap img = new(baseLayer);
|
|
using Graphics gr = Graphics.FromImage(img);
|
|
gr.DrawImage(overLayer, x, y, overLayer.Width, overLayer.Height);
|
|
return img;
|
|
}
|
|
|
|
public static Bitmap ChangeOpacity(Image img, double trans)
|
|
{
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out var ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
SetAllTransparencyTo(data, trans);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap ChangeAllColorTo(Image img, Color c)
|
|
{
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out var ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
ChangeAllColorTo(data, c);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap ChangeTransparentTo(Image img, Color c, byte trans, int start = 0, int end = -1)
|
|
{
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out var ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
if (end == -1)
|
|
end = data.Length - 4;
|
|
SetAllTransparencyTo(data, c, trans, start, end);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap BlendTransparentTo(Image img, Color c, byte trans, int start = 0, int end = -1)
|
|
{
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out var ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
if (end == -1)
|
|
end = data.Length - 4;
|
|
BlendAllTransparencyTo(data, c, trans, start, end);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap WritePixels(Image img, Color c, int start, int end)
|
|
{
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out var ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
ChangeAllTo(data, c, start, end);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap ToGrayscale(Image img)
|
|
{
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out var ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
SetAllColorToGrayScale(data);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
private static void GetBitmapData(Bitmap bmp, out BitmapData bmpData, out nint ptr, out byte[] data)
|
|
{
|
|
bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
ptr = bmpData.Scan0;
|
|
data = new byte[bmp.Width * bmp.Height * 4];
|
|
}
|
|
|
|
public static Bitmap GetBitmap(byte[] data, int width, int height, int length, PixelFormat format = PixelFormat.Format32bppArgb)
|
|
{
|
|
var bmp = new Bitmap(width, height, format);
|
|
var bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.WriteOnly, format);
|
|
var ptr = bmpData.Scan0;
|
|
Marshal.Copy(data, 0, ptr, length);
|
|
bmp.UnlockBits(bmpData);
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap GetBitmap(byte[] data, int width, int height, PixelFormat format = PixelFormat.Format32bppArgb)
|
|
{
|
|
return GetBitmap(data, width, height, data.Length, format);
|
|
}
|
|
|
|
public static byte[] GetPixelData(Bitmap bitmap)
|
|
{
|
|
var argbData = new byte[bitmap.Width * bitmap.Height * 4];
|
|
var bd = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, bitmap.PixelFormat);
|
|
Marshal.Copy(bd.Scan0, argbData, 0, bitmap.Width * bitmap.Height * 4);
|
|
bitmap.UnlockBits(bd);
|
|
return argbData;
|
|
}
|
|
|
|
public static void SetAllUsedPixelsOpaque(Span<byte> data)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
if (data[i + 3] != 0)
|
|
data[i + 3] = 0xFF;
|
|
}
|
|
}
|
|
|
|
public static void RemovePixels(Span<byte> pixels, ReadOnlySpan<byte> original)
|
|
{
|
|
var arr = MemoryMarshal.Cast<byte, int>(pixels);
|
|
for (int i = original.Length - 4; i >= 0; i -= 4)
|
|
{
|
|
if (original[i + 3] != 0)
|
|
arr[i >> 2] = 0;
|
|
}
|
|
}
|
|
|
|
private static void SetAllTransparencyTo(Span<byte> data, double trans)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
data[i + 3] = (byte)(data[i + 3] * trans);
|
|
}
|
|
|
|
public static void SetAllTransparencyTo(Span<byte> data, Color c, byte trans, int start, int end)
|
|
{
|
|
var arr = MemoryMarshal.Cast<byte, int>(data);
|
|
var value = Color.FromArgb(trans, c.R, c.G, c.B).ToArgb();
|
|
for (int i = end; i >= start; i -= 4)
|
|
{
|
|
if (data[i + 3] == 0)
|
|
arr[i >> 2] = value;
|
|
}
|
|
}
|
|
|
|
public static void BlendAllTransparencyTo(Span<byte> data, Color c, byte trans, int start, int end)
|
|
{
|
|
var arr = MemoryMarshal.Cast<byte, int>(data);
|
|
var value = Color.FromArgb(trans, c.R, c.G, c.B).ToArgb();
|
|
for (int i = end; i >= start; i -= 4)
|
|
{
|
|
var alpha = data[i + 3];
|
|
if (alpha == 0)
|
|
arr[i >> 2] = value;
|
|
else if (alpha != 0xFF)
|
|
arr[i >> 2] = BlendColor(arr[i >> 2], value);
|
|
}
|
|
}
|
|
|
|
// heavily favor second (new) color
|
|
private static int BlendColor(int color1, int color2, double amount = 0.2)
|
|
{
|
|
var a1 = (color1 >> 24) & 0xFF;
|
|
var r1 = (color1 >> 16) & 0xFF;
|
|
var g1 = (color1 >> 8) & 0xFF;
|
|
var b1 = color1 & 0xFF;
|
|
|
|
var a2 = (color2 >> 24) & 0xFF;
|
|
var r2 = (color2 >> 16) & 0xFF;
|
|
var g2 = (color2 >> 8) & 0xFF;
|
|
var b2 = color2 & 0xFF;
|
|
|
|
byte a = (byte)((a1 * amount) + (a2 * (1 - amount)));
|
|
byte r = (byte)((r1 * amount) + (r2 * (1 - amount)));
|
|
byte g = (byte)((g1 * amount) + (g2 * (1 - amount)));
|
|
byte b = (byte)((b1 * amount) + (b2 * (1 - amount)));
|
|
|
|
return (a << 24) | (r << 16) | (g << 8) | b;
|
|
}
|
|
|
|
public static void ChangeAllTo(Span<byte> data, Color c, int start, int end)
|
|
{
|
|
var arr = MemoryMarshal.Cast<byte, int>(data[start..end]);
|
|
var value = c.ToArgb();
|
|
arr.Fill(value);
|
|
}
|
|
|
|
public static void ChangeAllColorTo(Span<byte> data, Color c)
|
|
{
|
|
byte R = c.R;
|
|
byte G = c.G;
|
|
byte B = c.B;
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
if (data[i + 3] == 0)
|
|
continue;
|
|
data[i + 0] = B;
|
|
data[i + 1] = G;
|
|
data[i + 2] = R;
|
|
}
|
|
}
|
|
|
|
private static void SetAllColorToGrayScale(Span<byte> data)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
if (data[i + 3] == 0)
|
|
continue;
|
|
byte greyS = (byte)((0.3 * data[i + 2]) + (0.59 * data[i + 1]) + (0.11 * data[i + 0]));
|
|
data[i + 0] = greyS;
|
|
data[i + 1] = greyS;
|
|
data[i + 2] = greyS;
|
|
}
|
|
}
|
|
|
|
public static void GlowEdges(Span<byte> data, byte blue, byte green, byte red, int width, int reach = 3, double amount = 0.0777)
|
|
{
|
|
PollutePixels(data, width, reach, amount);
|
|
CleanPollutedPixels(data, blue, green, red);
|
|
}
|
|
|
|
private const int PollutePixelColorIndex = 0;
|
|
|
|
private static void PollutePixels(Span<byte> data, int width, int reach, double amount)
|
|
{
|
|
int stride = width * 4;
|
|
int height = data.Length / stride;
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
// only pollute outwards if the current pixel is fully opaque
|
|
if (data[i + 3] == 0)
|
|
continue;
|
|
|
|
int x = (i % stride) / 4;
|
|
int y = (i / stride);
|
|
{
|
|
int left = Math.Max(0, x - reach);
|
|
int right = Math.Min(width - 1, x + reach);
|
|
int top = Math.Max(0, y - reach);
|
|
int bottom = Math.Min(height - 1, y + reach);
|
|
for (int ix = left; ix <= right; ix++)
|
|
{
|
|
for (int iy = top; iy <= bottom; iy++)
|
|
{
|
|
// update one of the color bits
|
|
// it is expected that a transparent pixel RGBA value is 0.
|
|
var c = 4 * (ix + (iy * width));
|
|
ref var b = ref data[c + PollutePixelColorIndex];
|
|
b += (byte)(amount * (0xFF - b));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void CleanPollutedPixels(Span<byte> data, byte blue, byte green, byte red)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
// only clean if the current pixel isn't transparent
|
|
if (data[i + 3] != 0)
|
|
continue;
|
|
|
|
// grab the transparency from the donor byte
|
|
var transparency = data[i + PollutePixelColorIndex];
|
|
if (transparency == 0)
|
|
continue;
|
|
|
|
data[i + 0] = blue;
|
|
data[i + 1] = green;
|
|
data[i + 2] = red;
|
|
data[i + 3] = transparency;
|
|
}
|
|
}
|
|
}
|