PKHeX/PKHeX.Core/Saves/SAV5BW.cs
Kurt 4f23efd939 Minor tweaks
Rival_Trash -> RivalTrash
BinaryCodedDecimal better method names
Gift dupe checker differentiate by species
2024-06-10 21:43:27 -05:00

49 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core;
/// <summary>
/// Generation 5 <see cref="SaveFile"/> object for <see cref="GameVersion.BW"/>.
/// </summary>
/// <inheritdoc cref="SAV5" />
public sealed class SAV5BW : SAV5
{
public SAV5BW() : base(SaveUtil.SIZE_G5RAW) => Blocks = new SaveBlockAccessor5BW(this);
public SAV5BW(byte[] data) : base(data) => Blocks = new SaveBlockAccessor5BW(this);
public override PersonalTable5BW Personal => PersonalTable.BW;
public SaveBlockAccessor5BW Blocks { get; }
protected override SAV5BW CloneInternal() => new((byte[])Data.Clone());
public override int MaxItemID => Legal.MaxItemID_5_BW;
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
public override MyItem5BW Items => Blocks.Items;
public override Zukan5 Zukan => Blocks.Zukan;
public override Misc5BW Misc => Blocks.Misc;
public override MysteryBlock5 Mystery => Blocks.Mystery;
public override Chatter5 Chatter => Blocks.Chatter;
public override Daycare5 Daycare => Blocks.Daycare;
public override BoxLayout5 BoxLayout => Blocks.BoxLayout;
public override PlayerData5 PlayerData => Blocks.PlayerData;
public override PlayerPosition5 PlayerPosition => Blocks.PlayerPosition;
public override BattleSubway5 BattleSubway => Blocks.BattleSubway;
public override Entralink5BW Entralink => Blocks.Entralink;
public override Musical5 Musical => Blocks.Musical;
public override Encount5BW Encount => Blocks.Encount;
public override UnityTower5 UnityTower => Blocks.UnityTower;
public override EventWork5BW EventWork => Blocks.EventWork;
public override BattleBox5 BattleBox => Blocks.BattleBox;
public override EntreeForest EntreeForest => Blocks.EntreeForest;
public override GlobalLink5 GlobalLink => Blocks.GlobalLink;
public override GTS5 GTS => Blocks.GTS;
public override WhiteBlack5BW Forest => Blocks.Forest;
public override AdventureInfo5 AdventureInfo => Blocks.AdventureInfo;
public override Record5 Records => Blocks.Records;
public override Memory<byte> BattleVideoNative => Data.AsMemory(0x4A000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload1 => Data.AsMemory(0x4C000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload2 => Data.AsMemory(0x4E000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload3 => Data.AsMemory(0x50000, BattleVideo5.SIZE_USED);
protected override int CGearDataOffset => 0x52000; // ^ + 0x2000 spacing
}