mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 00:43:14 +00:00
fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using System;
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namespace PKHeX.Core;
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public sealed class PokeBlock3
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{
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public const int SIZE = 7;
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private readonly byte[] Data;
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public PokeBlock3(byte[] data) => Data = data;
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public PokeBlock3Color Color { get => (PokeBlock3Color)Data[0]; set => Data[0] = (byte)value; }
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public int Spicy { get => Data[1]; set => Data[1] = (byte)value; }
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public int Dry { get => Data[2]; set => Data[2] = (byte)value; }
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public int Sweet { get => Data[3]; set => Data[3] = (byte)value; }
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public int Bitter { get => Data[4]; set => Data[4] = (byte)value; }
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public int Sour { get => Data[5]; set => Data[5] = (byte)value; }
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public int Feel { get => Data[6]; set => Data[6] = (byte)value; }
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public void Delete()
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{
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for (int i = 0; i < Data.Length; i++)
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Data[i] = 0;
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}
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public void Maximize(bool create = false)
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{
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if (Color == 0 && !create)
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return;
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Spicy = Dry = Sweet = Bitter = Sour = Feel = 255;
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Color = PokeBlock3Color.Gold;
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}
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public void SetBlock(byte[] data, int offset) => Data.CopyTo(data, offset);
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public static PokeBlock3 GetBlock(ReadOnlySpan<byte> data, int offset)
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{
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byte[] result = data.Slice(offset, SIZE).ToArray();
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return new PokeBlock3(result);
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}
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}
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