PKHeX/PKHeX.Core/Legality/Verifiers/Ball/BallUseLegality.cs
Kurt fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00

85 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using static PKHeX.Core.Ball;
namespace PKHeX.Core;
internal static class BallUseLegality
{
internal static ICollection<int> GetWildBalls(int generation, GameVersion game) => generation switch
{
1 => WildPokeBalls1,
2 => WildPokeBalls2,
3 => WildPokeBalls3,
4 => GameVersion.HGSS.Contains(game) ? WildPokeBalls4_HGSS : WildPokeBalls4_DPPt,
5 => WildPokeBalls5,
6 => WildPokeballs6,
7 => GameVersion.Gen7b.Contains(game) ? WildPokeballs7b : WildPokeballs7,
8 when GameVersion.BDSP.Contains(game) => WildPokeBalls4_HGSS,
8 when GameVersion.PLA == game => WildPokeBalls8a,
8 => GameVersion.GO == game ? WildPokeballs8g : WildPokeballs8,
_ => Array.Empty<int>(),
};
private static readonly int[] WildPokeBalls1 = { 4 };
private static readonly int[] WildPokeBalls2 = WildPokeBalls1;
private static readonly HashSet<int> WildPokeBalls3 = new()
{
(int)Master, (int)Ultra, (int)Great, (int)Poke, (int)Net, (int)Dive,
(int)Nest, (int)Repeat, (int)Timer, (int)Luxury, (int)Premier,
};
private static readonly HashSet<int> WildPokeBalls4_DPPt = new(WildPokeBalls3)
{
(int)Dusk, (int)Heal, (int)Quick,
};
private static readonly HashSet<int> WildPokeBalls4_HGSS = new(WildPokeBalls4_DPPt)
{
(int)Fast, (int)Level, (int)Lure, (int)Heavy, (int)Love, (int)Friend, (int)Moon,
};
private static readonly HashSet<int> WildPokeBalls5 = WildPokeBalls4_DPPt;
internal static readonly HashSet<int> DreamWorldBalls = new(WildPokeBalls5) {(int)Dream};
internal static readonly HashSet<int> WildPokeballs6 = WildPokeBalls5; // Same as Gen5
internal static readonly HashSet<int> WildPokeballs7 = new(WildPokeBalls4_HGSS) {(int)Beast}; // Same as HGSS + Beast
private static readonly HashSet<int> WildPokeballs7b = new()
{
(int)Master, (int)Ultra, (int)Great, (int)Poke,
(int)Premier,
};
private static readonly HashSet<int> WildPokeballs8g = new()
{
(int)Ultra, (int)Great, (int)Poke,
(int)Premier,
};
internal static readonly HashSet<int> WildPokeballs8 = new(WildPokeballs7) // All Except Cherish
{
(int)Dream,
(int)Safari,
(int)Sport,
// no cherish ball
};
private static readonly HashSet<int> WildPokeBalls8a = new()
{
(int)LAPoke,
(int)LAGreat,
(int)LAUltra,
(int)LAFeather,
(int)LAWing,
(int)LAJet,
(int)LAHeavy,
(int)LALeaden,
(int)LAGigaton,
};
}