PKHeX/PKHeX.Core/PKM
Kurt fc73eee570 Extract PokemonList* to inherited class
Logic is essentially identical; implement a base class and have the
generation specific structures implment the differences.

Reduce the verbosity a little
2018-08-05 17:28:54 -07:00
..
Shared Extract PokemonList* to inherited class 2018-08-05 17:28:54 -07:00
Util Extract PokemonList* to inherited class 2018-08-05 17:28:54 -07:00
BK4.cs Add batrev party viewing/handling 2018-05-19 14:42:21 -07:00
CK3.cs Refactoring 2018-07-06 17:37:07 -07:00
PK1.cs Extract PokemonList* to inherited class 2018-08-05 17:28:54 -07:00
PK2.cs Extract PokemonList* to inherited class 2018-08-05 17:28:54 -07:00
PK3.cs Refactoring 2018-07-06 17:37:07 -07:00
PK4.cs Don't clear unown forme on pk4->bk4 2018-06-16 10:29:36 -07:00
PK5.cs Skip format check on pk* init 2018-06-04 20:25:54 -07:00
PK6.cs Extract geolocation logic to interface 2018-07-14 10:34:34 -07:00
PK7.cs Clean up pk7/sav6/sav7 simple methods 2018-07-20 20:25:28 -07:00
PKM.cs Misc clean / xmldoc updates 2018-07-21 19:20:11 -07:00
XK3.cs Refactoring 2018-07-06 17:37:07 -07:00