PKHeX/PKHeX.Core/Saves/SAV1Stadium.cs
Kurt fbc4c5038a Set box metadata on write
Fix group export for 1U to exclude the right set of teams
0J now shows the correct amount of boxes & teams (halved)
2020-10-04 07:51:55 -07:00

326 lines
12 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
public sealed class SAV1Stadium : SaveFile, ILangDeviantSave
{
protected override string BAKText => $"{OT} ({Version})";
public override string Filter => "SAV File|*.sav|All Files|*.*";
public override string Extension => ".sav";
public int SaveRevision => Japanese ? 0 : 1;
public string SaveRevisionString => Japanese ? "J" : "U";
public bool Japanese { get; }
public bool Korean => false;
public override PersonalTable Personal => PersonalTable.Y;
public override int MaxEV => ushort.MaxValue;
public override IReadOnlyList<ushort> HeldItems => Array.Empty<ushort>();
public override GameVersion Version { get; protected set; } = GameVersion.Stadium;
public override SaveFile Clone() => new SAV1Stadium((byte[])Data.Clone(), Japanese);
public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
public override int Generation => 1;
public override string GetString(byte[] data, int offset, int length) => StringConverter12.GetString1(data, offset, length, Japanese);
public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
{
if (PadToSize == 0)
PadToSize = maxLength + 1;
return StringConverter12.SetString1(value, maxLength, Japanese, PadToSize, PadWith);
}
private int StringLength => Japanese ? StringLengthJ : StringLengthU;
private const int StringLengthJ = 6;
private const int StringLengthU = 11;
public override int OTLength => StringLength;
public override int NickLength => StringLength;
public override int BoxCount => Japanese ? 8 : 12;
public override int BoxSlotCount => Japanese ? 30 : 20;
public override int MaxMoveID => Legal.MaxMoveID_1;
public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
public override int MaxAbilityID => Legal.MaxAbilityID_1;
public override int MaxItemID => Legal.MaxItemID_1;
public override int MaxBallID => 0; // unused
public override int MaxGameID => 99; // unused
public override int MaxMoney => 999999;
public override int MaxCoins => 9999;
public override int GetPartyOffset(int slot) => -1;
private readonly bool IsPairSwapped;
protected override byte[] GetFinalData()
{
var result = base.GetFinalData();
if (IsPairSwapped)
BigEndian.SwapBytes32(result = (byte[])result.Clone());
return result;
}
public override bool ChecksumsValid => GetBoxChecksumsValid();
protected override void SetChecksums() => SetBoxChecksums();
private bool GetBoxChecksumsValid()
{
for (int i = 0; i < BoxCount; i++)
{
var boxOfs = GetBoxOffset(i) - ListHeaderSize;
var size = BoxSize - 2;
var chk = Checksums.CheckSum16(Data, boxOfs, size);
var actual = BigEndian.ToUInt16(Data, boxOfs + size);
if (chk != actual)
return false;
}
return true;
}
private void SetBoxChecksums()
{
for (int i = 0; i < BoxCount; i++)
{
SetBoxMetadata(i);
var boxOfs = GetBoxOffset(i) - ListHeaderSize;
var size = BoxSize - 2;
var chk = Checksums.CheckSum16(Data, boxOfs, size);
BigEndian.GetBytes(chk).CopyTo(Data, boxOfs + size);
}
}
private void SetBoxMetadata(int i)
{
var bdata = GetBoxOffset(i);
// Set box count
int count = 0;
for (int s = 0; s < BoxSlotCount; s++)
{
var rel = bdata + (SIZE_STORED * s);
if (Data[rel] != 0) // Species present
count++;
}
// Last byte of header
Data[bdata - 1] = (byte)count;
}
public override Type PKMType => typeof(PK1);
protected override PKM GetPKM(byte[] data)
{
int len = StringLength;
var nick = data.Slice(PokeCrypto.SIZE_1STORED, len);
var ot = data.Slice(PokeCrypto.SIZE_1STORED + len, len);
data = data.Slice(0, PokeCrypto.SIZE_1STORED);
return new PK1(data, Japanese) {OT_Trash = ot, Nickname_Trash = nick};
}
protected override byte[] DecryptPKM(byte[] data) => data;
public override PKM BlankPKM => new PK1(Japanese);
private const int SIZE_PK1J = PokeCrypto.SIZE_1STORED + (2 * StringLengthJ); // 0x2D
private const int SIZE_PK1U = PokeCrypto.SIZE_1STORED + (2 * StringLengthU); // 0x37
protected override int SIZE_STORED => Japanese ? SIZE_PK1J : SIZE_PK1U;
protected override int SIZE_PARTY => Japanese ? SIZE_PK1J : SIZE_PK1U;
public SAV1Stadium(byte[] data) : this(data, IsStadiumJ(data)) { }
public SAV1Stadium(byte[] data, bool japanese) : base(data)
{
Japanese = japanese;
var swap = StadiumUtil.IsMagicPresentSwap(data, TeamSize, MAGIC_POKE);
if (swap)
{
BigEndian.SwapBytes32(Data);
IsPairSwapped = true;
}
Box = 0xC000;
}
public SAV1Stadium(bool japanese = false) : base(SaveUtil.SIZE_G1STAD)
{
Japanese = japanese;
Box = 0xC000;
ClearBoxes();
}
private int ListHeaderSize => Japanese ? 0x0C : 0x10;
private const int ListFooterSize = 6; // POKE + 2byte checksum
private const int TeamCountU = 10;
private const int TeamCountJ = 12;
private const int TeamCountTypeU = 9; // team-types 1 & 2 are unused
private const int TeamCountTypeJ = 9;
private int TeamCount => Japanese ? TeamCountJ * TeamCountTypeJ : TeamCountU * TeamCountTypeU;
private int TeamSize => Japanese ? TeamSizeJ : TeamSizeU;
private const int TeamSizeJ = 0x0C + (SIZE_PK1J * 6) + ListFooterSize; // 0x120
private const int TeamSizeU = 0x10 + (SIZE_PK1U * 6) + ListFooterSize; // 0x160
public int GetTeamOffset(int team) => Japanese ? GetTeamOffsetJ(team) : GetTeamOffsetU(team);
private int GetTeamOffsetJ(int team)
{
if ((uint) team > TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
return GetTeamTypeOffsetJ(team / TeamCountJ) + (TeamSizeJ * (team % TeamCountJ));
}
private int GetTeamOffsetU(int team)
{
if ((uint)team > TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
return GetTeamTypeOffsetU(team / TeamCountU) + (TeamSizeU * (team % TeamCountU));
}
private static int GetTeamTypeOffsetJ(int team) => team switch
{
0 => 0x0000, // Anything Goes
1 => 0x0D80, // Nintendo Cup '97
2 => 0x1B00, // Nintendo Cup '98
3 => 0x2880, // Nintendo Cup '99
4 => 0x4000, // Petit Cup
5 => 0x4D80, // Pika Cup
6 => 0x5B00, // Prime Cup
7 => 0x6880, // Gym Leader Castle
8 => 0x8000, // Vs. Mewtwo
_ => throw new ArgumentOutOfRangeException(nameof(team)),
};
private static int GetTeamTypeOffsetU(int team) => team switch
{
0 => 0x0000,
1 => 0x0DC0, // Unused
2 => 0x1B80, // Unused
3 => 0x2940, // Poke Cup
4 => 0x4000, // Petit Cup
5 => 0x4DC0, // Pika Cup
6 => 0x5B80, // Prime Cup
7 => 0x6940, // Gym Leader Castle
8 => 0x8000, // Vs. Mewtwo
_ => throw new ArgumentOutOfRangeException(nameof(team)),
};
public int GetTeamOffset(Stadium2TeamType type, int team)
{
if (Japanese)
return GetTeamTypeOffsetJ((int)type) + (TeamSizeJ * team);
return GetTeamTypeOffsetU((int)type) + (TeamSizeU * team);
}
public string GetTeamName(int team)
{
if ((uint)team >= TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
var teamsPerType = Japanese ? TeamCountJ : TeamCountU;
var type = team / teamsPerType;
var index = team % teamsPerType;
return $"{GetTeamTypeName(type).Replace('_', ' ')} {index + 1}";
}
private string GetTeamTypeName(int type)
{
if (Japanese)
return ((Stadium1TeamType) type).ToString();
return type switch
{
1 => "Unused1",
2 => "Unused2",
3 => "Poké_Cup",
_ => ((Stadium1TeamType)type).ToString(),
};
}
public SlotGroup[] GetRegisteredTeams()
{
var result = new SlotGroup[TeamCount];
for (int i = 0; i < result.Length; i++)
result[i] = GetTeam(i);
if (Japanese)
return result;
// Trim out the teams that aren't accessible
var noUnused = new SlotGroup[result.Length - (2 * TeamCountU)];
Array.Copy(result, 0, noUnused, 0, TeamCountU);
Array.Copy(result, 2 * TeamCountU, noUnused, TeamCountU, result.Length - TeamCountU);
return noUnused;
}
public SlotGroup GetTeam(int team)
{
if ((uint)team >= TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
var name = GetTeamName(team);
var members = new PK1[6];
var ofs = GetTeamOffset(team);
for (int i = 0; i < 6; i++)
{
var rel = ofs + ListHeaderSize + (i * SIZE_STORED);
members[i] = (PK1)GetStoredSlot(Data, rel);
}
return new SlotGroup(name, members);
}
private int BoxSize => Japanese ? BoxSizeJ : BoxSizeU;
private int ListHeaderSizeBox => Japanese ? 0x0C : 0x10;
private const int BoxSizeJ = 0x0C + (SIZE_PK1J * 30) + ListFooterSize; // 0x558
private const int BoxSizeU = 0x10 + (SIZE_PK1U * 20) + 6 + ListFooterSize; // 0x468 (6 bytes alignment)
public override int GetBoxOffset(int box) => Box + ListHeaderSize + (box * BoxSize);
public override string GetBoxName(int box) => $"Box {box + 1}";
public override void SetBoxName(int box, string value) { }
public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset)
{
// pkm that have never been boxed have yet to save the 'current level' for box indication
// set this value at this time
((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
base.WriteSlotFormatStored(pkm, Data, offset);
}
public override void WriteBoxSlot(PKM pkm, byte[] data, int offset)
{
// pkm that have never been boxed have yet to save the 'current level' for box indication
// set this value at this time
((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
base.WriteBoxSlot(pkm, Data, offset);
}
private const uint MAGIC_POKE = 0x454B4F50;
public static bool IsStadiumU(byte[] data)
{
if (data.Length != SaveUtil.SIZE_G1STAD)
return false;
return StadiumUtil.IsMagicPresentEither(data, TeamSizeU, MAGIC_POKE);
}
public static bool IsStadiumJ(byte[] data)
{
if (data.Length != SaveUtil.SIZE_G1STAD)
return false;
return StadiumUtil.IsMagicPresentEither(data, TeamSizeJ, MAGIC_POKE);
}
}
public enum Stadium1TeamType
{
Anything_Goes = 0,
Nintendo_Cup97 = 1, // unused in non-JP
Nintendo_Cup98 = 2, // unused in non-JP
Nintendo_Cup99 = 3, // Poke Cup in non-JP
Petit_Cup = 4,
Pika_Cup = 5,
Prime_Cup = 6,
Gym_Leader_Castle = 7,
Vs_Mewtwo = 8,
}
}