PKHeX/PKHeX.Core/Saves/Substructures/Gen8/TrainerCard8.cs
Kurt a88c7c4800 Add more trainer card/status fields & stats
Closes #2658 ty @CanoeHope !
Mostly just serves as documentation; with the amount of fields being editable increasing, hard-coded GUI might not be optimal here. I'm thinking something like a PropertyGrid based on the selected block which will pull up the Block object if the key matches... for fields, something like a dynamically populated list or something.
2020-01-23 18:31:10 -08:00

264 lines
No EOL
7.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace PKHeX.Core
{
public sealed class TrainerCard8 : SaveBlock
{
public TrainerCard8(SAV8SWSH sav, SCBlock block) : base (sav, block.Data) { }
public string OT
{
get => SAV.GetString(Data, 0x00, 0x1A);
set => SAV.SetData(Data, SAV.SetString(value, SAV.OTLength), 0x00);
}
public int TrainerID
{
get => BitConverter.ToInt32(Data, 0x1C);
set => SAV.SetData(Data, BitConverter.GetBytes(value), 0x1C);
}
public byte Starter
{
get => Data[0x25];
set => Data[0x25] = value; // Grookey=0, Scorbunny=1, Sobble=2
}
public const int RotoRallyScoreMax = 99_999;
public int RotoRallyScore
{
get => BitConverter.ToInt32(Data, 0x28);
set
{
if (value > RotoRallyScoreMax)
value = RotoRallyScoreMax;
var data = BitConverter.GetBytes(value);
SAV.SetData(Data, data, 0x28);
// set to the other block since it doesn't have an accessor
((SAV8SWSH)SAV).SetValue(SaveBlockAccessorSWSH.KRotoRally, (uint)value);
}
}
public const int MaxPokemonCaught = 99_999;
public int CaughtPokemon
{
get => BitConverter.ToInt32(Data, 0x2C);
set
{
if (value > MaxPokemonCaught)
value = MaxPokemonCaught;
var data = BitConverter.GetBytes(value);
SAV.SetData(Data, data, 0x2C);
}
}
public string Number
{
get => Encoding.ASCII.GetString(Data, 0x39, 3);
set
{
for (int i = 0; i < 3; i++)
Data[0x39 + i] = (byte) (value.Length > i ? value[i] : '\0');
SAV.Edited = true;
}
}
public ulong Skin // aka the base model
{
get => BitConverter.ToUInt64(Data, 0x40);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x40);
}
public ulong Hair
{
get => BitConverter.ToUInt64(Data, 0x48);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x48);
}
public ulong Brow
{
get => BitConverter.ToUInt64(Data, 0x50);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x50);
}
public ulong Lashes
{
get => BitConverter.ToUInt64(Data, 0x58);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x58);
}
public ulong Contacts
{
get => BitConverter.ToUInt64(Data, 0x60);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x60);
}
public ulong Lips
{
get => BitConverter.ToUInt64(Data, 0x68);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x68);
}
public ulong Glasses
{
get => BitConverter.ToUInt64(Data, 0x70);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x70);
}
public ulong Hat
{
get => BitConverter.ToUInt64(Data, 0x78);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x78);
}
public ulong Jacket
{
get => BitConverter.ToUInt64(Data, 0x80);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x80);
}
public ulong Top
{
get => BitConverter.ToUInt64(Data, 0x88);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x88);
}
public ulong Bag
{
get => BitConverter.ToUInt64(Data, 0x90);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x90);
}
public ulong Gloves
{
get => BitConverter.ToUInt64(Data, 0x98);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x98);
}
public ulong BottomOrDress
{
get => BitConverter.ToUInt64(Data, 0xA0);
set => BitConverter.GetBytes(value).CopyTo(Data, 0xA0);
}
public ulong Sock
{
get => BitConverter.ToUInt64(Data, 0xA8);
set => BitConverter.GetBytes(value).CopyTo(Data, 0xA8);
}
public ulong Shoe
{
get => BitConverter.ToUInt64(Data, 0xB0);
set => BitConverter.GetBytes(value).CopyTo(Data, 0xB0);
}
// Trainer Card Pokemon
// 0xC8 - 0xE3 (0x1C)
// 0xE4
// 0x100
// 0x11C
// 0x138
// 0x154 - 0x16F
/// <summary>
/// Gets an object that exposes the data of the corresponding party <see cref="index"/>.
/// </summary>
public TrainerCard8Poke ViewPoke(int index)
{
if ((uint) index >= 6)
throw new ArgumentOutOfRangeException(nameof(index));
return new TrainerCard8Poke(Data, Offset + 0xC8 + (index * TrainerCard8Poke.SIZE));
}
/// <summary>
/// Applies the current <see cref="SaveFile.PartyData"/> to the block.
/// </summary>
public void SetPartyData() => LoadTeamData(SAV.PartyData);
public void LoadTeamData(IList<PKM> party)
{
for (int i = 0; i < party.Count; i++)
ViewPoke(i).LoadFrom(party[i]);
}
}
public class TrainerCard8Poke
{
public const int SIZE = 0x1C;
private readonly byte[] Data;
private readonly int Offset;
public TrainerCard8Poke(byte[] data, int offset)
{
Data = data;
Offset = offset;
}
public int Species
{
get => BitConverter.ToInt32(Data, Offset + 0x00);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x00);
}
public int AltForm
{
get => BitConverter.ToInt32(Data, Offset + 0x04);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x04);
}
public int Gender
{
get => BitConverter.ToInt32(Data, Offset + 0x08);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x08);
}
public bool IsShiny
{
get => Data[Offset + 0xC] != 0;
set => Data[Offset + 0xC] = (byte) (value ? 1 : 0);
}
public uint EncryptionConstant
{
get => BitConverter.ToUInt32(Data, Offset + 0x10);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x10);
}
public uint Unknown
{
get => BitConverter.ToUInt32(Data, Offset + 0x14);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x14);
}
public int FormArgument
{
get => BitConverter.ToInt32(Data, Offset + 0x18);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x18);
}
public void LoadFrom(PKM pkm)
{
Species = pkm.Species;
AltForm = pkm.AltForm;
Gender = pkm.Gender;
IsShiny = pkm.IsShiny;
EncryptionConstant = pkm.EncryptionConstant;
FormArgument = pkm is IFormArgument f && pkm.Species == (int) Core.Species.Alcremie ? (int)f.FormArgument : -1;
}
public void LoadFrom(TitleScreen8Poke pkm)
{
Species = pkm.Species;
AltForm = pkm.AltForm;
Gender = pkm.Gender;
IsShiny = pkm.IsShiny;
EncryptionConstant = pkm.EncryptionConstant;
FormArgument = pkm.FormArgument;
}
}
}